/* * File: food.h * Summary: Functions for eating and butchering. * Written by: Linley Henzell * * Modified for Crawl Reference by $Author$ on $Date$ * * Change History (most recent first): * * <1> -/--/-- LRH Created */ #ifndef FOOD_H #define FOOD_H enum food_type { FOOD_MEAT_RATION, // 0 FOOD_BREAD_RATION, FOOD_PEAR, FOOD_APPLE, FOOD_CHOKO, FOOD_HONEYCOMB, // 5 FOOD_ROYAL_JELLY, FOOD_SNOZZCUMBER, FOOD_PIZZA, FOOD_APRICOT, FOOD_ORANGE, // 10 FOOD_BANANA, FOOD_STRAWBERRY, FOOD_RAMBUTAN, FOOD_LEMON, FOOD_GRAPE, // 15 FOOD_SULTANA, FOOD_LYCHEE, FOOD_BEEF_JERKY, FOOD_CHEESE, FOOD_SAUSAGE, // 20 FOOD_CHUNK, NUM_FOODS // 22 }; // last updated 19jun2000 {dlb} /* *********************************************************************** * called from: acr * *********************************************************************** */ bool butchery(int which_corpse = -1); // last updated 19jun2000 {dlb} /* *********************************************************************** * called from: acr * *********************************************************************** */ bool eat_food(bool run_hook = true, int slot = -1); // last updated 19jun2000 {dlb} /* *********************************************************************** * called from: abl-show - acr - fight - food - spell * *********************************************************************** */ void make_hungry(int hunger_amount, bool suppress_msg, bool allow_reducing = false); // last updated 19jun2000 {dlb} /* *********************************************************************** * called from: acr - fight - food - it_use2 - item_use * *********************************************************************** */ void lessen_hunger(int statiated_amount, bool suppress_msg); // last updated 19jun2000 {dlb} /* *********************************************************************** * called from: acr - decks - food - religion * *********************************************************************** */ void set_hunger(int new_hunger_level, bool suppress_msg); // last updated 10sept2000 {bwr} /* *********************************************************************** * called from: delay.cc * *********************************************************************** */ void weapon_switch( int targ ); bool is_poisonous(const item_def &food); bool is_mutagenic(const item_def &food); bool is_contaminated(const item_def &food); bool causes_rot(const item_def &food); bool is_inedible(const item_def &item); bool is_preferred_food(const item_def &food); bool can_ingest(int what_isit, int kindof_thing, bool suppress_msg, bool reqid = false, bool check_hunger = true); void eat_floor_item(int item_link); int eat_from_floor(); void eat_from_inventory(int which_inventory_slot); bool prompt_eat_from_inventory(int slot = -1); void chunk_nutrition_message(int nutrition); void vampire_nutrition_per_turn(const item_def &corpse, int feeding = 0); void finished_eating_message(int food_type); int you_max_hunger(); int you_min_hunger(); #endif