/* * File: envmap.cc * Summary: Functions dealing with env.map_knowledge. */ #include "AppHdr.h" #include "fprop.h" #include "coord.h" #include "env.h" #include "stuff.h" bool is_sanctuary(const coord_def& p) { if (!map_bounds(p)) return (false); return (testbits(env.pgrid(p), FPROP_SANCTUARY_1) || testbits(env.pgrid(p), FPROP_SANCTUARY_2)); } bool is_bloodcovered(const coord_def& p) { return (testbits(env.pgrid(p), FPROP_BLOODY)); }