/** * @file * @brief Divine retribution. **/ #ifndef GODWRATH_H #define GODWRATH_H bool divine_retribution(god_type god, bool no_bonus = false, bool force = false); bool do_god_revenge(conduct_type thing_done); void ash_reduce_penance(int amount); void gozag_incite(monster *mon); bool gozag_goldify(const item_def &it, int quant_got, bool quiet = false); #endif