#ifndef JOBS_H #define JOBS_H const char *get_job_abbrev(int which_job); job_type get_job_by_abbrev(const char *abbrev); const char *get_job_name(int which_job); job_type get_job_by_name(const char *name); // job_type bounds checking. bool is_valid_job(job_type job); // Is the job valid for a new game? bool is_job_valid_choice(job_type job); #endif