#ifndef MAKEITEM_H #define MAKEITEM_H #include "dungeon.h" int items( int allow_uniques, int force_class, int force_type, bool dont_place, int item_level, int item_race, const dgn_region_list &forbidden = dgn_region_list() ); void item_colour( item_def &item ); void init_rod_mp(item_def &item); void give_item(int mid, int level_number); #endif