# The error variable in end() is stuff.cc never gets freed since # exit() is called before end() returns. See above suppression for more # notes { end_error_leak Memcheck:Leak obj:* obj:*libstdc++* obj:*libstdc++* obj:*libstdc++* obj:*libstdc++* obj:*libstdc++* fun:*end* } # An SDL "conditional jump or move" error, with the unitialized value # being supplied by Nvidia's OpenGL library. { tiles_SDL_Nvida_GL_cond Memcheck:Cond fun:X11_SetKeyboardState fun:X11_DispatchEvent obj:* }