/* * File: mon-speak.h * Summary: Functions to handle speaking monsters */ #ifndef MONSPEAK_H #define MONSPEAK_H #include "externs.h" void maybe_mons_speaks(monsters *monster); bool mons_speaks(monsters *monster); bool mons_speaks_msg(monsters *monster, const std::string &msg, const msg_channel_type def_chan = MSGCH_TALK, const bool silence = false); #endif