/* * File: overmap.cc * Summary: "Overmap" functionality * Written by: Linley Henzell * * Change History (most recent first): * * <1> --/--/-- LRH Created */ #ifndef OVERMAP_H #define OVERMAP_H #include "stash.h" #include void seen_notable_thing( int which_thing, int x, int y ); bool overmap_knows_portal(dungeon_feature_type portal); void display_overmap(); void unnotice_labyrinth_portal(); void unnotice_altar(); std::string overview_description_string(); void get_matching_features( const base_pattern &pattern, std::vector &results); #endif