typedef union { int i; const char *text; } YYSTYPE; #define BRANCHDEF 257 #define BRANCH 258 #define DESC 259 #define DEFAULT 260 #define DEFAULT_DEPTH 261 #define SHUFFLE 262 #define SUBST 263 #define TAGS 264 #define KFEAT 265 #define KITEM 266 #define KMONS 267 #define NAME 268 #define DEPTH 269 #define ORIENT 270 #define PLACE 271 #define CHANCE 272 #define FLAGS 273 #define MONS 274 #define ITEM 275 #define ROOT_DEPTH 276 #define ENTRY_MSG 277 #define EXIT_MSG 278 #define ROCK_COLOUR 279 #define FLOOR_COLOUR 280 #define ENCOMPASS 281 #define FLOAT 282 #define NORTH 283 #define EAST 284 #define SOUTH 285 #define WEST 286 #define NORTHEAST 287 #define SOUTHEAST 288 #define SOUTHWEST 289 #define NORTHWEST 290 #define LEVEL 291 #define END 292 #define PVAULT 293 #define PMINIVAULT 294 #define MONSTERS 295 #define ENDMONSTERS 296 #define CHARACTER 297 #define NO_HMIRROR 298 #define NO_VMIRROR 299 #define NO_ROTATE 300 #define PANDEMONIC 301 #define DASH 302 #define COMMA 303 #define QUOTE 304 #define OPAREN 305 #define CPAREN 306 #define INTEGER 307 #define STRING 308 #define MAP_LINE 309 #define MONSTER_NAME 310 #define ITEM_INFO 311 #define IDENTIFIER 312 extern YYSTYPE yylval;