typedef union { int i; const char *text; } YYSTYPE; #define BRANCHDEF 257 #define BRANCH 258 #define DESC 259 #define DEFAULT 260 #define DEFAULT_DEPTH 261 #define SYMBOL 262 #define TAGS 263 #define NAME 264 #define DEPTH 265 #define ORIENT 266 #define PLACE 267 #define CHANCE 268 #define FLAGS 269 #define MONS 270 #define ITEM 271 #define ROOT_DEPTH 272 #define ENTRY_MSG 273 #define EXIT_MSG 274 #define ROCK_COLOUR 275 #define FLOOR_COLOUR 276 #define ENCOMPASS 277 #define FLOAT 278 #define NORTH 279 #define EAST 280 #define SOUTH 281 #define WEST 282 #define NORTHEAST 283 #define SOUTHEAST 284 #define SOUTHWEST 285 #define NORTHWEST 286 #define LEVEL 287 #define END 288 #define PVAULT 289 #define PMINIVAULT 290 #define MONSTERS 291 #define ENDMONSTERS 292 #define CHARACTER 293 #define NO_HMIRROR 294 #define NO_VMIRROR 295 #define NO_ROTATE 296 #define PANDEMONIC 297 #define DASH 298 #define COMMA 299 #define QUOTE 300 #define OPAREN 301 #define CPAREN 302 #define INTEGER 303 #define STRING 304 #define MAP_LINE 305 #define MONSTER_NAME 306 #define ITEM_INFO 307 #define IDENTIFIER 308 extern YYSTYPE yylval;