%tiledef tiledef.h %width 30 %back none #%htmlfile tile.htm #%tilelist tile.txt #%htmlbody %name tile ## Dungeon features %include dc-dngn.txt ## Set black rim ## Items %include dc-item.txt ## Monsters %include dc-mon.txt ## Clear black rim %rim 0 ## Corpse %back dc/blood %corpse 1 %include dc-co.txt %back none %corpse 0 ####PLAYER ####include dc-jobs.txt #### Effects, etc. %include dc-misc.txt