%prefix TILEI %name icons %startvalue 0 %back none # idx == 0 must be invalid dngn/unseen %sdir misc effect/net_trap TRAP_NET mask_deep_water MASK_DEEP_WATER mask_shallow_water MASK_SHALLOW_WATER mask_deep_water_murky MASK_DEEP_WATER_MURKY mask_shallow_water_murky MASK_SHALLOW_WATER_MURKY mask_deep_water_shoals MASK_DEEP_WATER_SHOALS mask_shallow_water_shoals MASK_SHALLOW_WATER_SHOALS mask_lava MASK_LAVA cursor CURSOR cursor_red CURSOR2 cursor_green CURSOR3 tutorial_cursor TUTORIAL_CURSOR %sdir dngn/traps %alpha 128 cobweb_none_0 TRAP_WEB %resetcol %rim 1 %sdir misc/icons heart HEART good_neutral GOOD_NEUTRAL neutral NEUTRAL animated_weapon ANIMATED_WEAPON summoned SUMMONED summoned_durable PERM_SUMMON mimic MIMIC inept_mimic INEPT_MIMIC ravenous_mimic RAVENOUS_MIMIC %rim 0 poison POISON %rim 1 sticky_flame STICKY_FLAME inner_flame INNER_FLAME constricted CONSTRICTED berserk BERSERK glowing GLOWING slowed SLOWED hasted HASTED might MIGHT petrifying PETRIFYING petrified PETRIFIED blind BLIND %rim 0 fleeing FLEEING may_stab_brand MAY_STAB_BRAND sleeping STAB_BRAND pain_mirror PAIN_MIRROR deaths_door DEATHS_DOOR recall RECALL drain DRAIN something_under SOMETHING_UNDER tried TRIED %rim 1 new_stair NEW_STAIR %rim 0 %sdir misc out_of_sight MESH out_of_range OOR_MESH magicmap MAGIC_MAP_MESH travel_exclusion TRAVEL_EXCLUSION_FG travel_exclusion_centre TRAVEL_EXCLUSION_CENTRE_FG %sdir misc/numbers num0 NUM0 num1 NUM1 num2 NUM2 num3 NUM3 num4 NUM4 num5 NUM5 num6 NUM6 num7 NUM7 num8 NUM8 num9 NUM9 %rim 1 num0 NUM0_OUTLINE num1 NUM1_OUTLINE num2 NUM2_OUTLINE num3 NUM3_OUTLINE num4 NUM4_OUTLINE num5 NUM5_OUTLINE num6 NUM6_OUTLINE num7 NUM7_OUTLINE num8 NUM8_OUTLINE num9 NUM9_OUTLINE minus5 NUM_MINUS5 minus4 NUM_MINUS4 minus3 NUM_MINUS3 minus2 NUM_MINUS2 minus1 NUM_MINUS1 zero NUM_ZERO plus1 NUM_PLUS1 plus2 NUM_PLUS2 plus3 NUM_PLUS3 plus4 NUM_PLUS4 plus5 NUM_PLUS5 %sdir misc/icons demon_pentagram1 DEMON_NUM1 demon_pentagram2 DEMON_NUM2 demon_pentagram3 DEMON_NUM3 demon_pentagram4 DEMON_NUM4 demon_pentagram5 DEMON_NUM5 %rim 0 %sdir misc ray ITEM_SLOT_SELECTED mdam_lightly_damaged MDAM_LIGHTLY_DAMAGED mdam_moderately_damaged MDAM_MODERATELY_DAMAGED mdam_heavily_damaged MDAM_HEAVILY_DAMAGED mdam_severely_damaged MDAM_SEVERELY_DAMAGED mdam_almost_dead MDAM_ALMOST_DEAD travel_path_from1 TRAVEL_PATH_FROM travel_path_from2 travel_path_from3 travel_path_from4 travel_path_from5 travel_path_from6 travel_path_from7 travel_path_from8 travel_path_to1 TRAVEL_PATH_TO travel_path_to2 travel_path_to3 travel_path_to4 travel_path_to5 travel_path_to6 travel_path_to7 travel_path_to8