/* SHA256 hardening of PRNG written by Mikko Juola. This hashes MT-generated values (in 256 bit blocks) with SHA256 and uses the results as random values (in 32 bit blocks). sha256_genrand() generates cryptographically secure random numbers. */ #include "AppHdr.h" #include typedef uint32_t u32; #include "mt19937ar.h" #ifdef MORE_HARDENED_PRNG #include #include #include #include typedef struct { char output[32]; } sha256state; const u32 h[] = { 0x6a09e667, 0xbb67ae85, 0x3c6ef372, 0xa54ff53a, 0x510e527f, 0x9b05688c, 0x1f83d9ab, 0x5be0cd19 }; const u32 k[] = { 0x428a2f98, 0x71374491, 0xb5c0fbcf, 0xe9b5dba5, 0x3956c25b, 0x59f111f1, 0x923f82a4, 0xab1c5ed5, 0xd807aa98, 0x12835b01, 0x243185be, 0x550c7dc3, 0x72be5d74, 0x80deb1fe, 0x9bdc06a7, 0xc19bf174, 0xe49b69c1, 0xefbe4786, 0x0fc19dc6, 0x240ca1cc, 0x2de92c6f, 0x4a7484aa, 0x5cb0a9dc, 0x76f988da, 0x983e5152, 0xa831c66d, 0xb00327c8, 0xbf597fc7, 0xc6e00bf3, 0xd5a79147, 0x06ca6351, 0x14292967, 0x27b70a85, 0x2e1b2138, 0x4d2c6dfc, 0x53380d13, 0x650a7354, 0x766a0abb, 0x81c2c92e, 0x92722c85, 0xa2bfe8a1, 0xa81a664b, 0xc24b8b70, 0xc76c51a3, 0xd192e819, 0xd6990624, 0xf40e3585, 0x106aa070, 0x19a4c116, 0x1e376c08, 0x2748774c, 0x34b0bcb5, 0x391c0cb3, 0x4ed8aa4a, 0x5b9cca4f, 0x682e6ff3, 0x748f82ee, 0x78a5636f, 0x84c87814, 0x8cc70208, 0x90befffa, 0xa4506ceb, 0xbef9a3f7, 0xc67178f2 }; #define LSHIFT(value, bits) ( ((value) << (bits)) & 0xfffffffe ) #define RSHIFT(value, bits) ( ((value) >> (bits)) & 0x7fffffff ) #define LROTATE(value, bits) ( LSHIFT(value, bits) | RSHIFT(value, (sizeof(value) << 3) - (bits)) ) #define RROTATE(value, bits) ( RSHIFT(value, bits) | LSHIFT(value, (sizeof(value) << 3) - (bits)) ) #define STORE64H(x, y) \ { (y)[0] = (unsigned char)(((x)>>56)&255); (y)[1] = (unsigned char)(((x)>>48)&255); \ (y)[2] = (unsigned char)(((x)>>40)&255); (y)[3] = (unsigned char)(((x)>>32)&255); \ (y)[4] = (unsigned char)(((x)>>24)&255); (y)[5] = (unsigned char)(((x)>>16)&255); \ (y)[6] = (unsigned char)(((x)>>8)&255); (y)[7] = (unsigned char)((x)&255); } #define STORE32H(x, y) \ { (y)[0] = (unsigned char)(((x)>>24)&255); (y)[1] = (unsigned char)(((x)>>16)&255); \ (y)[2] = (unsigned char)(((x)>>8)&255); (y)[3] = (unsigned char)((x)&255); } #define LOAD32H(x, y) \ { x = ((unsigned long)((y)[0] & 255)<<24) | \ ((unsigned long)((y)[1] & 255)<<16) | \ ((unsigned long)((y)[2] & 255)<<8) | \ ((unsigned long)((y)[3] & 255)); } void sha256chunk(const char* chunk, sha256state* ss); // Only first 64 bytes of in_msg are used, if in_msg_len is greater than that. // No padding is done. Result is undefined if in_msg and out_msg overlap. void sha256(const char* in_msg, size_t in_msg_len, char* out_msg) { sha256state* ss = (sha256state*) out_msg; for (int i1 = 0; i1 < 8; i1++) STORE32H(h[i1], &ss->output[i1 << 2]); if (in_msg_len < 64) { char chunk[64]; memset(chunk, 0, 64); memcpy(chunk, in_msg, in_msg_len); sha256chunk(chunk, ss); return; } sha256chunk(in_msg, ss); } void sha256chunk(const char* chunk, sha256state* ss) { u32 chunk_out[8]; u32 w[64]; u32 s0, s1, maj, t1, t2, ch; size_t i1; for (i1 = 0; i1 < 16; i1 ++) LOAD32H(w[i1], &chunk[i1 << 2]); for (i1 = 16; i1 < 64; i1++) { s0 = RROTATE(w[i1-15], 7) ^ RROTATE(w[i1-15], 18) ^ RSHIFT(w[i1-15], 3); s1 = RROTATE(w[i1-2], 17) ^ RROTATE(w[i1-2], 19) ^ RSHIFT(w[i1-2], 10); w[i1] = w[i1-16] + s0 + w[i1-7] + s1; } for (i1 = 0; i1 < 8; i1++) LOAD32H(chunk_out[i1], &ss->output[i1 << 2]); for (i1 = 0; i1 < 64; i1++) { s0 = RROTATE(chunk_out[0], 2) ^ RROTATE(chunk_out[0], 13) ^ RROTATE(chunk_out[0], 22); maj = (chunk_out[0] & chunk_out[1]) ^ (chunk_out[0] & chunk_out[2]) ^ (chunk_out[1] & chunk_out[2]); t2 = s0 + maj; s1 = RROTATE(chunk_out[4], 6) ^ RROTATE(chunk_out[4], 11) ^ RROTATE(chunk_out[4], 25); ch = (chunk_out[4] & chunk_out[5]) ^ ((~chunk_out[4]) & chunk_out[6]); t1 = chunk_out[7] + s1 + ch + k[i1] + w[i1]; chunk_out[7] = chunk_out[6]; chunk_out[6] = chunk_out[5]; chunk_out[5] = chunk_out[4]; chunk_out[4] = chunk_out[3] + t1; chunk_out[3] = chunk_out[2]; chunk_out[2] = chunk_out[1]; chunk_out[1] = chunk_out[0]; chunk_out[0] = t1 + t2; } for (i1 = 0; i1 < 8; i1++) { u32 temp; LOAD32H(temp, &ss->output[i1 << 2]); temp += chunk_out[i1]; STORE32H(temp, &ss->output[i1 << 2]); } } struct sha256mt_state { // 256 bits u32 mt_sha256_block[8], mt_block[8]; u32 mt_block_index; sha256mt_state() { mt_block_index = 0; } }; sha256mt_state effective_state; std::stack sha256mt_state_stack; void reset_sha256_state() { effective_state.mt_block_index = 0; } void push_sha256_state() { sha256mt_state_stack.push(effective_state); push_mt_state(); } void pop_sha256_state() { if (sha256mt_state_stack.empty()) return; effective_state = sha256mt_state_stack.top(); sha256mt_state_stack.pop(); pop_mt_state(); } unsigned long sha256_genrand() { u32 &mt_block_index = effective_state.mt_block_index; u32 *mt_sha256_block = effective_state.mt_sha256_block; u32 *mt_block = effective_state.mt_block; // Needs some hashing if (!(mt_block_index % 8)) { mt_block_index = 0; mt_block[0] = genrand_int32(); mt_block[1] = genrand_int32(); mt_block[2] = genrand_int32(); mt_block[3] = genrand_int32(); mt_block[4] = genrand_int32(); mt_block[5] = genrand_int32(); mt_block[6] = genrand_int32(); mt_block[7] = genrand_int32(); // This kind of casting from char to 32-bit values gives different // results on different endianess platforms but we are talking // about random numbers here so let's leave it simple. sha256((char*) mt_block, 32, (char*) mt_sha256_block); } return mt_sha256_block[mt_block_index++]; } #else // MORE_HARDENED_PRNG // Stub these to MT functions void push_sha256_state() { push_mt_state(); } void pop_sha256_state() { pop_mt_state(); } void reset_sha256_state() { } unsigned long sha256_genrand() { return genrand_int32(); } #endif #ifdef NEVER /* Simple correctness test, should print this: e3b0c44298fc1c149afbf4c8996fb92427ae41e4649b934ca495991b7852b855 (the hash of an empty string, on unix systems try writing sha256sum and ctrl-d */ #include #include int main(int argc, char* argv[]) { char msg[1]; msg[0] = 0x80; char sha256out[32]; memset(sha256out, 0, 32); sha256(msg, 1, sha256out); for (int i1 = 0; i1 < 32; i1++) printf("%x", (unsigned char) sha256out[i1]); printf("\n"); return 0; } #endif #ifdef SPEEDTEST /* Generates 100000000 MT-generated, SHA256 hashed 32-bit random numbers if there are no arguments. Generates 100000000 MT-generated 32-bit random numbers if argument is '1' */ /* That's hundred million */ #define NUMBERS 100000000 #include #include #include #include int main(int argc, char* argv[]) { bool sha256test = true; if (argc > 1 && argv[1][0] == '1') sha256test = false; init_genrand(time(0)); if (sha256test) { for (unsigned int i1 = 0; i1 < NUMBERS; i1++) sha256_genrand(); return 0; } for (unsigned int i1 = 0; i1 < NUMBERS; i1++) genrand_int32(); return 0; } #endif #ifdef DIEHARD /* When run, just outputs binary 4-byte random values. Useful for diehard tests */ /* If MORE_HARDENED_PRNG is not defined, it will use MT directly instead (because sha256 is not even compiled without that */ int main(int argc, char* argv[]) { init_genrand(time(0)); while(true) { u32 value = sha256_genrand(); fwrite(&value, sizeof(u32), 1, stdout); } return 0; } #endif