#ifndef SPL_OTHER_H #define SPL_OTHER_H #include "spl-cast.h" spret_type cast_cure_poison(int pow, bool fail); spret_type cast_sublimation_of_blood(int pow, bool fail); spret_type cast_death_channel(int pow, god_type god, bool fail); spret_type cast_recall(bool fail); void start_recall(int type); void recall_orders(monster *mons); void do_recall(int time); void end_recall(); spret_type cast_phase_shift(int pow, bool fail = false); spret_type cast_passwall(const coord_def& delta, int pow, bool fail); spret_type cast_intoxicate(int pow, bool fail); void remove_condensation_shield(); spret_type cast_condensation_shield(int pow, bool fail); spret_type cast_stoneskin(int pow, bool fail = false); spret_type cast_darkness(int pow, bool fail); #endif