#ifdef USE_TILE_LOCAL #ifndef TILEREG_STAT_H #define TILEREG_STAT_H #include "tilereg-text.h" #include "tilebuf.h" class StatRegion : public TextRegion { public: StatRegion(FontWrapper *font); virtual int handle_mouse(MouseEvent &event); virtual bool update_tip_text(string &tip); virtual void render(); virtual void clear(); protected: ShapeBuffer m_shape_buf; void _clear_buffers(); }; #endif #endif