/* * File: direct.cc * Summary: Functions used when picking squares. * Written by: Linley Henzell * * Change History (most recent first): * * <1> -/--/-- LRH Created */ #ifndef DIRECT_H #define DIRECT_H #include "externs.h" #include "enum.h" #define STD_DIRECTION_PROMPT "Which direction ([*+-] to target)? " // last updated 12may2000 {dlb} /* *********************************************************************** * called from: acr - debug - effects - it_use3 - item_use - spells1 - * spells2 - spells3 - spells4 * *********************************************************************** */ #define DIR_NONE 0 #define DIR_TARGET 1 #define DIR_DIR 2 void direction( struct dist &moves, int restricts = DIR_NONE, int mode = TARG_ANY ); // last updated 12may2000 {dlb} /* *********************************************************************** * called from: acr - direct * *********************************************************************** */ void look_around( struct dist &moves, bool justLooking, int first_move = -1, int mode = TARG_ANY ); #endif