/* ********************************************************************* * File: wpn-misc.h * * Summary: temporary home for weapon f(x) until struct'ed * * Written by: don brodale * * * * Changelog(most recent first): * * * * <00> 12jun2000 dlb created after little thought * ********************************************************************* */ #ifndef WPNMISC_H #define WPNMISC_H #include "externs.h" /* *********************************************************************** * called from: food.h * *********************************************************************** */ bool can_cut_meat(unsigned char wclass, unsigned char wtype); /* *********************************************************************** * called from: acr - fight - food - item_use - itemname - spells2 * *********************************************************************** */ char damage_type(unsigned char wclass, unsigned char wtype); // last updated: 10jun2000 {dlb} /* *********************************************************************** * called from: describe - fight - item_use * *********************************************************************** */ int hands_reqd_for_weapon(unsigned char wclass, unsigned char wtype); // last updated: 10jun2000 {dlb} /* *********************************************************************** * called from: dungeon - fight - item_use - randart * *********************************************************************** */ bool is_demonic(unsigned char weapon_subtype); // last updated: 10jun2000 {dlb} /* *********************************************************************** * called from: dungeon - item_use - mstuff2 * *********************************************************************** */ unsigned char launched_by(unsigned char weapon_subtype); // last updated: 10jun2000 {dlb} /* *********************************************************************** * called from: describe - dungeon - fight - item_use - mstuff2 - randart - * spells2 - spells3 * *********************************************************************** */ bool launches_things( unsigned char weapon_subtype ); // last updated: 10jun2000 {dlb} /* *********************************************************************** * called from: describe - fight - files - it_use3 - newgame - spells1 * *********************************************************************** */ char weapon_skill(unsigned char wclass, unsigned char wtype); #endif