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 Option Changes from DCSS 0.4.5 to DCSS 0.5

1- Starting Screen:
Changed settings:
  'race' setting is now named 'species'
  'class' setting is now named 'job'

Added settings:
  wand, for Artificers

Add to your config file:
# species = (Human |...| Vampire | random)
# job     = (Fighter |...| Wanderer | random)
# wand = (enslavement | confusion | magic darts | frost | flame | striking | random)


3- Lua files:

Removed files:
  lua/eat.lua


4-a Picking up and Dropping

Changed defaults settings:
  drop_filter
  default_friendly_pickup, added new mode 'player'

Add to your config file:
drop_filter = useless_item
# default_friendly_pickup = (none | friend | player | all)


4-f Viewport options:

Added settings:
  verbose_monster_pane

Add to your config file:
# verbose_monster_pane = false


4-g Travel:
Added settings:
  auto_exclude

Add to your config file:
auto_exclude = oklob plant,silver statue,orange crystal statue,ice statue
auto_exclude = curse skull,roxanne


4-h Stashes:
Removed settings:
  stash_tracking

Add to your config file:
# 14 filters out corpses
# stash_filter = 14

stash_filter = scroll of curse armour, scroll of curse weapon, scroll of noise
stash_filter = scroll of immolation, scroll of random uselessness
stash_filter = scroll of paper

stash_filter = ring of hunger, amulet of inaccuracy


4-i Command Enhancements:
Added settings:
  prefer_safe_chunks
  easy_eat_chunks
  easy_eat_gourmand
  easy_eat_contaminated

Add to your config file:
# prefer_safe_chunks     = false
# easy_eat_chunks        = true
# easy_eat_gourmand      = true
# easy_eat_contaminated  = true

Changed settings:
  equip_unequip, now defaults to false
  sort_menus, new mode 'charged'

Add to your config file:
# sort_menus = pickup: true : art, ego, basename, qualname, curse, qty
sort_menus = inv: true : equipped, freshness, charged


4-j Message and Display Improvements:
Removed settings:
  menu_colour_prefix_id

Added settings:
  stat_colour
  menu_colour_shops
  zap_evoke_reminder

Add to your config file:
# stat_colour = 1:lightred, 3:red
# menu_colour_shops = false
# Set the following to false to get rid of the "evoke wands" reminder.
# zap_evoke_reminder = false

Changed settings:
  menu_colour_prefix_class, now defaults to true

Changed some of the standard colours:
#   lightred   = causes rot                        ($rot-inducing)
#   magenta    = dangerous to use, mutagenic       ($dangerous, $mutagenic)
#   red        = considered "evil" by your deity   ($evil)


4-m Inscriptions:
Added settings:
  autoinscribe_randarts

Add to your config file:
# autoinscribe_randarts = false
# autoinscribe = royal jell:=g
autoinscribe = distortion:!w


4-o Tiles Options:
Changed settings:
  'title_screen' is now named 'tile_title_screen'

Added settings:
  tile_menu_icons
  tile_window_col
  tile_key_repeat
  tile_tooltip_ms
  tile_window_width
  tile_window_height
  tile_map_pixels
  tile_full_screen
  tile_tag_pref
  tile_font_crt_file
  tile_font_crt_size
  tile_font_stat_file
  tile_font_stat_size
  tile_font_msg_file
  tile_font_msg_size
  tile_font_tip_file
  tile_font_tip_size
  tile_font_lbl_file
  tile_font_lbl_size

Add to tiles_options.txt:
# tile_window_col       = yellow
# tile_menu_icons   = false
# tile_tag_pref = enemy
# tile_key_repeat = false
# tile_tooltip_ms = 500

### Note: setting window, map or font sizes to '0' implies auto-sizing.

# tile_full_screen    = true
# tile_window_width   = 1024
# tile_window_height  = 768
# tile_map_pixels     = 4

# tile_font_crt_file = VeraMono.ttf
# tile_font_crt_size = 15
# tile_font_stat_file = VeraMono.ttf
# tile_font_stat_size = 16
# tile_font_msg_file = VeraMono.ttf
# tile_font_msg_size = 14
# tile_font_tip_file = VeraMono.ttf
# tile_font_tip_size = 15
# tile_font_lbl_file = Vera.ttf
# tile_font_lbl_size = 14



5-a Items and Kills:
Added settings:
  dump_book_spells

Add to your config file:
# dump_book_spells = false


5-b Notes:
Added settings:
  note_xom_effects

Add to your config file:
#note_xom_effects = false

Changed settings:
  note_all_skill_levels, defaults to false
  note_skill_max, defaults to true
  note_all_spells, defaults to true
  note_xom_effects, defaults to true


6-a Miscellaneous (All OS):
Added settings (used to be a command-line option):
  pizza

Add to your config file:
# pizza            = Sausage


6-c Unix settings:
  use_fake_cursor, now defaults to true


Changes in other settings files
-------------------------------
(~ = changed, + = added, - = removed)

034_command_keys.txt:
bindkey = [t]  CMD_FIRE instead of CMD_THROW_ITEM_NO_QUIVER


034_monster_glyphs.txt:
+ mon_glyph = small simulacrum : white
+ mon_glyph = large simulacrum : white


autopickup_exceptions.txt:
- ae = inedible (removed since inedible are part of useless_item now)

menu_colours.txt:
+ menu = darkgrey:(melded)
- : elseif options.menu_colour_prefix_class then
~ menu = $dangerous:.*dangerous_item.*
~ menu = red: cursed


messages.txt:
~ multiple replacements of:
  lightred with $danger
  yellow with $warning
  darkgrey with $boring


standard_colours.txt:
~ changes in accordance with message colouring comments from init.txt