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# Changes for 0.15 include glyph colour changes.

###########################
# monsters
###########################

mon_glyph += ancient champion : gold z
mon_glyph += ballistomycete : magenta f
mon_glyph += bear : lightgrey U
mon_glyph += black bear : blue U
mon_glyph += drake : white l
mon_glyph += death drake : lightgrey l
mon_glyph += deep dwarf : lightblue q
mon_glyph += draconian caller : brown d
mon_glyph += draconian monk : blue d
mon_glyph += draconian zealot : lightgreen d
mon_glyph += draconian shifter : lightcyan d
mon_glyph += draconian annihilator : lightblue d
mon_glyph += draconian knight : cyan d
mon_glyph += draconian scorcher : lightred d
mon_glyph += drowned soul : lightcyan p
mon_glyph += dwarf : lightgrey q
mon_glyph += eidolon : lightgrey W
mon_glyph += elf : red
mon_glyph += elephant slug : white j
mon_glyph += felid : blue h
mon_glyph += fire bat : fire
mon_glyph += fire drake : red l
mon_glyph += flayed ghost : red p
mon_glyph += fungus : lightred f
mon_glyph += ghost : lightgrey p
mon_glyph += giant slug : green j
mon_glyph += glowing shapeshifter : red @
mon_glyph += hell knight : red @
mon_glyph += hell hound : lightcyan h
mon_glyph += hellion : fire
mon_glyph += hog : red h
mon_glyph += human : lightgrey @
mon_glyph += hungry ghost : green p
mon_glyph += hyperactive ballistomycete : lightred f
mon_glyph += ice beast : white I
mon_glyph += ironbrand convoker : yellow @
mon_glyph += ironheart preserver : lightgreen @
mon_glyph += large simulacrum : ice Z
mon_glyph += large skeleton : lightgrey Z
mon_glyph += large zombie : brown Z
mon_glyph += lava snake : red
mon_glyph += lava worm : red
mon_glyph += lindwurm : lightcyan l
mon_glyph += Killer Klown : black @
mon_glyph += killer bee : brown k
mon_glyph += necromancer : white @
mon_glyph += player ghost : white p
mon_glyph += polar bear : white U
mon_glyph += profane servitor : blood
mon_glyph += phantom : blue p
mon_glyph += queen bee : yellow k
mon_glyph += raiju : lightblue h
mon_glyph += shadow : magenta p
mon_glyph += shadow wraith : magenta W
mon_glyph += shambling mangrove : lightred P
mon_glyph += shapeshifter : lightred @
mon_glyph += silent spectre : cyan p
mon_glyph += simulacrum : ice z
mon_glyph += skeleton : lightgrey z
mon_glyph += sky beast : lightcyan I
mon_glyph += slave : white @
mon_glyph += small simulacrum : ice z
mon_glyph += small skeleton : lightgrey z
mon_glyph += small zombie : brown z
mon_glyph += spectral thing : green W
mon_glyph += swamp drake : brown l
mon_glyph += tengu : lightblue H
mon_glyph += tengu conjurer : blue H
mon_glyph += tengu warrior : cyan H
mon_glyph += tengu reaver : lightmagenta H
mon_glyph += thorn hunter : white P
mon_glyph += toadstool : black f
mon_glyph += vampire mosquito : brown y
mon_glyph += vault guard : cyan @
mon_glyph += vault sentinel : lightblue @
mon_glyph += vault warden : lightred @
mon_glyph += vine stalker : magenta P
mon_glyph += wind drake : white l
mon_glyph += wizard : magenta @
mon_glyph += wraith : white W
mon_glyph += zombie : brown z

mon_glyph += Asmodeus : lightmagenta
mon_glyph += Asterion : fire
mon_glyph += Eustachio : green
mon_glyph += Gastronok : lightred j
mon_glyph += Kirke : lightgreen
mon_glyph += Jorgrun : lightmagenta q
mon_glyph += Louise : blue
mon_glyph += Mennas : silver
mon_glyph += Natasha : blue h
mon_glyph += Norris : lightred
mon_glyph += Sojobo : lightgreen H
mon_glyph += Wiglaf : yellow q

mon_glyph += sensed monster : lightred
mon_glyph += trivial sensed monster : lightgray
mon_glyph += easy sensed monster : gray
mon_glyph += tough sensed monster : red
mon_glyph += nasty sensed monster : lightred