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/*
 *  File:       abyss.h
 *  Summary:    Misc abyss specific functions.
 *  Written by: Linley Henzell
 *
 *  Modified for Crawl Reference by $Author$ on $Date$
 *
 *  Change History (most recent first):
 *
 *               <1>     -/--/--        LRH             Created
 */


#ifndef ABYSS_H
#define ABYSS_H


// last updated 02apr2001 {gdl}
/* ***********************************************************************
 * called from: dungeon
 * *********************************************************************** */
void generate_abyss(void);


// last updated 12may2000 {dlb}
/* ***********************************************************************
 * called from: acr
 * *********************************************************************** */
void area_shift(void);


// last updated 12may2000 {dlb}
/* ***********************************************************************
 * called from: spells1 - spells3 - spells4
 * *********************************************************************** */
void abyss_teleport( bool new_area );

void save_abyss_uniques();

bool lugonu_corrupt_level(int power);

void run_corruption_effects(int duration);

#endif