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Guide to des files
==================
des files are mostly used for creating parts of maps. Typical examples are
arrival vaults or most branch ends. They are organised into several
subdirectories of dat/des, namely
branches = maps special to a branch, and branch ends
portals = maps needed for portal vaults like labyrinths or bazaars
arrival = Dungeon arrival vaults
variable = floating vaults, minivaults
altar = overflow and other altars
serial = for serial vaults (a chain of small vaults to be used on one level)
traps = lua defined trap vaults
builder = layouts and other vaults placed specially during level-building
(shops, uniques, etc.)
sprint = maps for the Dungeon Sprint minigame
tutorial = maps for the tutorial minigame
zotdef = maps for the Zot Defence minigame
test = vaults used for testing the game
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