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/*
* File: food.h
* Summary: Functions for eating and butchering.
* Written by: Linley Henzell
*
* Modified for Crawl Reference by $Author$ on $Date$
*
* Change History (most recent first):
*
* <1> -/--/-- LRH Created
*/
#ifndef FOOD_H
#define FOOD_H
enum food_type
{
FOOD_MEAT_RATION, // 0
FOOD_BREAD_RATION,
FOOD_PEAR,
FOOD_APPLE,
FOOD_CHOKO,
FOOD_HONEYCOMB, // 5
FOOD_ROYAL_JELLY,
FOOD_SNOZZCUMBER,
FOOD_PIZZA,
FOOD_APRICOT,
FOOD_ORANGE, // 10
FOOD_BANANA,
FOOD_STRAWBERRY,
FOOD_RAMBUTAN,
FOOD_LEMON,
FOOD_GRAPE, // 15
FOOD_SULTANA,
FOOD_LYCHEE,
FOOD_BEEF_JERKY,
FOOD_CHEESE,
FOOD_SAUSAGE, // 20
FOOD_CHUNK,
NUM_FOODS // 22
};
// last updated 19jun2000 {dlb}
/* ***********************************************************************
* called from: acr
* *********************************************************************** */
bool butchery(int which_corpse = -1);
// last updated 19jun2000 {dlb}
/* ***********************************************************************
* called from: acr
* *********************************************************************** */
bool eat_food(bool run_hook = true, int slot = -1);
// last updated 19jun2000 {dlb}
/* ***********************************************************************
* called from: abl-show - acr - fight - food - spell
* *********************************************************************** */
void make_hungry(int hunger_amount, bool suppress_msg,
bool allow_reducing = false);
// last updated 19jun2000 {dlb}
/* ***********************************************************************
* called from: acr - fight - food - it_use2 - item_use
* *********************************************************************** */
void lessen_hunger(int statiated_amount, bool suppress_msg);
// last updated 19jun2000 {dlb}
/* ***********************************************************************
* called from: acr - decks - food - religion
* *********************************************************************** */
void set_hunger(int new_hunger_level, bool suppress_msg);
// last updated 10sept2000 {bwr}
/* ***********************************************************************
* called from: delay.cc
* *********************************************************************** */
void weapon_switch( int targ );
bool is_poisonous(const item_def &food);
bool is_mutagenic(const item_def &food);
bool is_contaminated(const item_def &food);
bool causes_rot(const item_def &food);
bool is_inedible(const item_def &item);
bool is_preferred_food(const item_def &food);
bool can_ingest(int what_isit, int kindof_thing, bool suppress_msg,
bool reqid = false, bool check_hunger = true);
void eat_floor_item(int item_link);
int eat_from_floor();
void eat_from_inventory(int which_inventory_slot);
bool prompt_eat_from_inventory(int slot = -1);
void chunk_nutrition_message(int nutrition);
void vampire_nutrition_per_turn(const item_def &corpse,
int feeding = 0);
void finished_eating_message(int food_type);
int you_max_hunger();
int you_min_hunger();
#endif
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