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/**
* @file
* @brief Divine retribution.
**/
#ifndef GODWRATH_H
#define GODWRATH_H
bool divine_retribution(god_type god, bool no_bonus = false, bool force = false);
bool do_god_revenge(conduct_type thing_done);
void ash_reduce_penance(int amount);
void gozag_incite(monster *mon);
bool gozag_goldify(const item_def &it, int quant_got, bool quiet = false);
#endif
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