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typedef union
{
int i;
const char *text;
} YYSTYPE;
#define BRANCHDEF 257
#define BRANCH 258
#define DESC 259
#define DEFAULT 260
#define DEFAULT_DEPTH 261
#define SHUFFLE 262
#define SUBST 263
#define TAGS 264
#define KFEAT 265
#define KITEM 266
#define KMONS 267
#define NAME 268
#define DEPTH 269
#define ORIENT 270
#define PLACE 271
#define CHANCE 272
#define FLAGS 273
#define MONS 274
#define ITEM 275
#define ROOT_DEPTH 276
#define ENTRY_MSG 277
#define EXIT_MSG 278
#define ROCK_COLOUR 279
#define FLOOR_COLOUR 280
#define ENCOMPASS 281
#define FLOAT 282
#define NORTH 283
#define EAST 284
#define SOUTH 285
#define WEST 286
#define NORTHEAST 287
#define SOUTHEAST 288
#define SOUTHWEST 289
#define NORTHWEST 290
#define LEVEL 291
#define END 292
#define PVAULT 293
#define PMINIVAULT 294
#define MONSTERS 295
#define ENDMONSTERS 296
#define CHARACTER 297
#define NO_HMIRROR 298
#define NO_VMIRROR 299
#define NO_ROTATE 300
#define PANDEMONIC 301
#define DASH 302
#define COMMA 303
#define QUOTE 304
#define OPAREN 305
#define CPAREN 306
#define INTEGER 307
#define STRING 308
#define MAP_LINE 309
#define MONSTER_NAME 310
#define ITEM_INFO 311
#define IDENTIFIER 312
extern YYSTYPE yylval;
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