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#ifndef TILEFONT_H
#define TILEFONT_H
#include "defines.h"
#include "glwrapper.h"
extern const VColour term_colours[MAX_TERM_COLOUR];
class FontBuffer;
class formatted_string;
class GenericTexture;
class FontWrapper
{
public:
// Static creation functions.
// Implementation-specific files (e.g. fontwrapper-ft.cc) should
// contain their own version of this factory function.
static FontWrapper *create();
virtual ~FontWrapper() {}
// font loading
virtual bool load_font(const char *font_name, unsigned int font_size,
bool outline) = 0;
// render just text
virtual void render_textblock(unsigned int x, unsigned int y,
ucs_t *chars, uint8_t *colours,
unsigned int width, unsigned int height,
bool drop_shadow = false) = 0;
// render text + background box
virtual void render_string(unsigned int x, unsigned int y,
const char *text, const coord_def &min_pos,
const coord_def &max_pos,
unsigned char font_colour,
bool drop_shadow = false,
unsigned char box_alpha = 0,
unsigned char box_colour = 0,
unsigned int outline = 0,
bool tooltip = false) = 0;
// FontBuffer helper functions
virtual void store(FontBuffer &buf, float &x, float &y,
const string &s, const VColour &c) = 0;
virtual void store(FontBuffer &buf, float &x, float &y,
const formatted_string &fs) = 0;
virtual void store(FontBuffer &buf, float &x, float &y, ucs_t c,
const VColour &col) = 0;
virtual unsigned int char_width() const = 0;
virtual unsigned int char_height() const = 0;
virtual unsigned int string_width(const char *text) = 0;
virtual unsigned int string_width(const formatted_string &str) = 0;
virtual unsigned int string_height(const char *text) const = 0;
virtual unsigned int string_height(const formatted_string &str) const = 0;
// Try to split this string to fit in w x h pixel area.
virtual formatted_string split(const formatted_string &str,
unsigned int max_width,
unsigned int max_height) = 0;
virtual const GenericTexture *font_tex() const = 0;
};
#endif
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