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#ifdef USE_TILE_LOCAL
#ifndef TILEREG_MENU_H
#define TILEREG_MENU_H
#include "format.h"
#include "tilebuf.h"
#include "tilereg.h"
#include "fixedvector.h"
#include <vector>
class MenuEntry;
class MenuRegion : public ControlRegion
{
public:
MenuRegion(ImageManager *im, FontWrapper *entry);
virtual int handle_mouse(MouseEvent &event);
virtual void render();
virtual void clear();
int maxpagesize() const;
void set_entry(int index, const string &s, int colour, const MenuEntry *me,
bool mark_selected = true);
void set_offset(int lines);
void set_more(const formatted_string &more);
void set_num_columns(int columns);
protected:
virtual void on_resize();
virtual void place_entries();
int mouse_entry(int x, int y);
struct MenuRegionEntry
{
formatted_string text;
int colour; // keep it separate from text
int sx, ex, sy, ey;
bool selected;
bool heading;
char key;
bool valid;
vector<tile_def> tiles;
};
ImageManager *m_image;
FontWrapper *m_font_entry;
formatted_string m_more;
int m_mouse_idx;
int m_max_columns;
bool m_dirty;
#ifdef TOUCH_UI
int m_more_region_start;
#endif
virtual void run() {};
void _place_entries(const int left_offset, const int top_offset,
const int menu_width);
void _clear_buffers();
vector<MenuRegionEntry> m_entries;
// TODO enne - remove this?
ShapeBuffer m_shape_buf;
LineBuffer m_line_buf;
FontBuffer m_font_buf;
FixedVector<TileBuffer, TEX_MAX> m_tile_buf;
};
#endif
#endif
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