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#ifdef USE_TILE_LOCAL
#ifndef TILEREG_STAT_H
#define TILEREG_STAT_H
#include "tilereg-text.h"
#include "tilebuf.h"
class StatRegion : public TextRegion
{
public:
StatRegion(FontWrapper *font);
virtual int handle_mouse(MouseEvent &event);
virtual bool update_tip_text(string &tip);
virtual void render();
virtual void clear();
protected:
ShapeBuffer m_shape_buf;
void _clear_buffers();
};
#endif
#endif
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