blob: bf26f06530d324346d43fb85adad8c7021126efb (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
|
#!/usr/bin/perl -w
# This script lists tiles which are not even loaded by tiledefs. This implies
# being unused, although the converse is not true: tiles not listed by this
# script have an enum and are included in textures, but that enum might be
# never referenced anywhere.
#
# The logic for the UNUSED/ dir is reversed.
for (qw(feat floor gui icons main player wall))
{
open IN, "<", "rltiles/$_.d" or die "Tiledefs must be built.\n";
for (<IN>)
{
next unless m{^ (.+\.png) \\$};
$used{$1}++;
}
close IN;
}
open IN, "-|", 'cd rltiles && git ls-files' or die "Can't read ls-files.\n";
for (<IN>)
{
chomp;
next unless /\.png$/;
print "$_\n" unless !$used{$_} != !/^UNUSED/;
}
close IN;
|