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/**
* @file
* @brief Fight simulation wizard functions.
**/
#ifndef WIZFSIM_H
#define WIZFSIM_H
struct fight_data
{
double av_hit_dam;
int max_dam;
int accuracy;
double av_dam;
int av_time;
double av_speed;
double av_eff_dam;
};
void wizard_quick_fsim();
void wizard_fight_sim(bool double_scale);
#endif
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