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# -*- Makefile -*- for Dungeon Crawl
#
# Modified for Crawl Reference by $Author$ on $Date$
#
GAME = crawl
# this file contains a list of the libraries.
# it will make a variable called OBJECTS that contains all the libraries
include makefile.obj
OBJECTS += libunix.o
CXX = g++
DELETE = rm -f
COPY = cp
OS_TYPE = OSX
CFLAGS = -Wall -Werror -D$(OS_TYPE) $(EXTRA_FLAGS)
MCHMOD = 711
INSTALLDIR = /tmp/CRAWLTEST/testdev
LIB = -lncurses -lstdc++
all: $(GAME)
install: $(GAME)
$(COPY) $(GAME) ${INSTALLDIR}
${MCHMOD} ${INSTALLDIR}/$(GAME)
clean:
$(DELETE) *.o
distclean:
$(DELETE) *.o
$(DELETE) bones.*
$(DELETE) morgue.txt
$(DELETE) scores
$(DELETE) $(GAME)
$(DELETE) *.sav
$(DELETE) core
$(DELETE) *.0*
$(DELETE) *.lab
$(GAME): $(OBJECTS)
${CXX} ${LDFLAGS} $(INCLUDES) $(CFLAGS) $(OBJECTS) -o $(GAME) $(LIB)
debug: $(OBJECTS)
${CXX} ${LDFLAGS} $(INCLUDES) $(CFLAGS) $(OBJECTS) -o $(GAME) $(LIB)
profile: $(OBJECTS)
${CXX} -g -p ${LDFLAGS} $(INCLUDES) $(CFLAGS) $(OBJECTS) -o $(GAME) $(LIB)
.cc.o:
${CXX} ${CFLAGS} $(INCLUDES) -c $< ${INCLUDE}
.h.cc:
touch $@
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