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/*
* File: transfor.cc
* Summary: Misc function related to player transformations.
* Written by: Linley Henzell
*
* Change History (most recent first):
*
* <1> -/--/-- LRH Created
*/
#ifndef TRANSFOR_H
#define TRANSFOR_H
#include "FixVec.h"
#include "enum.h"
// last updated 12may2000 {dlb}
/* ***********************************************************************
* called from: acr - transfor
* *********************************************************************** */
void untransform(void);
// last updated 12may2000 {dlb}
/* ***********************************************************************
* called from: item_use
* *********************************************************************** */
bool can_equip(equipment_type use_which);
// last updated 12may2000 {dlb}
/* ***********************************************************************
* called from: ability - spell
* *********************************************************************** */
bool transform(int pow, char which_trans);
// last updated 12may2000 {dlb}
/* ***********************************************************************
* called from: mutation - transfor
* *********************************************************************** */
bool remove_equipment( FixedVector<char, 8>& remove_stuff );
bool transform_changed_physiology( bool phys_scales = false );
#endif
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