blob: 9e10d1ebf881ffdbfdb9a716d1629ecaea1ad277 (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
|
# -*- Makefile -*- for Dungeon Crawl (BSD)
#
# Modified for Crawl Reference by $Author$ on $Date$
#
GAME = crawl
# this file contains a list of the libraries.
# it will make a variable called OBJECTS that contains all the libraries
include makefile.obj
OBJECTS += libunix.o
CXX = g++
DELETE = rm -f
COPY = cp
OS_TYPE = BSD
CFLAGS = -Wall -D$(OS_TYPE) $(EXTRA_FLAGS)
LDFLAGS = -static -L/usr/lib
MCHMOD = 711
# INSTALLDIR = /usr/games
INSTALLDIR = /tmp/CRAWLTEST/testdev
LIB = -lncurses
INCLUDES = -I/usr/include/ncurses
all: $(GAME)
install: $(GAME)
$(COPY) $(GAME) ${INSTALLDIR}
chmod ${MCHMOD} ${INSTALLDIR}/$(GAME)
clean:
$(DELETE) *.o
distclean:
$(DELETE) *.o
$(DELETE) bones.*
$(DELETE) morgue.txt
$(DELETE) scores
$(DELETE) $(GAME)
$(DELETE) *.sav
$(DELETE) core
$(DELETE) *.0*
$(DELETE) *.lab
$(GAME): $(OBJECTS)
${CXX} ${LDFLAGS} $(INCLUDES) $(CFLAGS) $(OBJECTS) -o $(GAME) $(LIB)
strip $(GAME)
chmod ${MCHMOD} $(GAME)
debug: $(OBJECTS)
${CXX} ${LDFLAGS} $(INCLUDES) $(CFLAGS) $(OBJECTS) -o $(GAME) $(LIB)
profile: $(OBJECTS)
${CXX} -g -p ${LDFLAGS} $(INCLUDES) $(CFLAGS) $(OBJECTS) -o $(GAME) $(LIB)
.cc.o:
${CXX} ${CFLAGS} -c $< ${INCLUDE}
.h.cc:
touch $@
|