From 5513f4c6d0c63a8095d4482874126dfd5d0719b1 Mon Sep 17 00:00:00 2001 From: Jesse Luehrs Date: Wed, 8 Oct 2014 12:05:34 -0400 Subject: use the correct offsets --- lib/Games/NES/SpriteMaker.pm | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'lib') diff --git a/lib/Games/NES/SpriteMaker.pm b/lib/Games/NES/SpriteMaker.pm index 7582338..c28afec 100644 --- a/lib/Games/NES/SpriteMaker.pm +++ b/lib/Games/NES/SpriteMaker.pm @@ -22,18 +22,18 @@ sub image_to_sprite { my $bytes = ''; for my $base_y (0..$sprite_y-1) { for my $base_x (0..$sprite_x-1) { - for my $pixel_y ($base_y..$base_y + 7) { + for my $pixel_y ($base_y*8..$base_y*8 + 7) { my $bits; - for my $pixel_x ($base_x..$base_x + 7) { + for my $pixel_x ($base_x*8..$base_x*8 + 7) { my $pixel = $image->raw_pixel($pixel_y, $pixel_x); my $pixel_value = $colors{_color_key($pixel)}; $bits .= $pixel_value & 0x01 ? "1" : "0"; } $bytes .= pack("C", oct("0b$bits")); } - for my $pixel_y ($base_y..$base_y + 7) { + for my $pixel_y ($base_y*8..$base_y*8 + 7) { my $bits; - for my $pixel_x ($base_x..$base_x + 7) { + for my $pixel_x ($base_x*8..$base_x*8 + 7) { my $pixel = $image->raw_pixel($pixel_y, $pixel_x); my $pixel_value = $colors{_color_key($pixel)}; $bits .= $pixel_value & 0x02 ? "1" : "0"; -- cgit v1.2.3-54-g00ecf