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authorJesse Luehrs <doy@tozt.net>2014-05-26 10:33:04 -0400
committerJesse Luehrs <doy@tozt.net>2014-05-26 10:33:04 -0400
commite27bf43679a0b49a060ed8084f1f09722fdc08a3 (patch)
treedb22c342f3731f791506fe53b1f0b87e28d2d502 /lib/Games/SMTNocturne/Demons.pm
parent97b7df9631adf914eaf11212768a1ce32cb12b16 (diff)
downloadgames-smtnocturne-demons-e27bf43679a0b49a060ed8084f1f09722fdc08a3.tar.gz
games-smtnocturne-demons-e27bf43679a0b49a060ed8084f1f09722fdc08a3.zip
no reason to split up kagatsuchi phases like this
Diffstat (limited to 'lib/Games/SMTNocturne/Demons.pm')
-rw-r--r--lib/Games/SMTNocturne/Demons.pm5
1 files changed, 1 insertions, 4 deletions
diff --git a/lib/Games/SMTNocturne/Demons.pm b/lib/Games/SMTNocturne/Demons.pm
index b09672b..30909ee 100644
--- a/lib/Games/SMTNocturne/Demons.pm
+++ b/lib/Games/SMTNocturne/Demons.pm
@@ -175,10 +175,7 @@ sub fusions_for {
}
if ($special->{kagatsuchi}) {
- @special_fusions = map {
- my $phase = $_;
- map { [ @$_, $phase ] } @special_fusions
- } @{ $special->{kagatsuchi} };
+ push @$_, $special->{kagatsuchi} for @special_fusions;
}
}