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author | Jesse Luehrs <doy@tozt.net> | 2014-05-25 03:37:56 -0400 |
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committer | Jesse Luehrs <doy@tozt.net> | 2014-05-25 03:37:56 -0400 |
commit | d233d8e2c9503e0be1906081fa30a845c64109ba (patch) | |
tree | a77071f59fe6ec8d54346a034423f682400aa29b /lib | |
parent | 709a804f99658b7eea2d6442de0f634d45c95860 (diff) | |
download | games-smtnocturne-demons-d233d8e2c9503e0be1906081fa30a845c64109ba.tar.gz games-smtnocturne-demons-d233d8e2c9503e0be1906081fa30a845c64109ba.zip |
this should be +1
see
http://www.gamefaqs.com/ps2/582958-shin-megami-tensei-nocturne/faqs/23739
Diffstat (limited to 'lib')
-rw-r--r-- | lib/Games/SMTNocturne/Demons.pm | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/lib/Games/SMTNocturne/Demons.pm b/lib/Games/SMTNocturne/Demons.pm index 29f382e..0cc20c8 100644 --- a/lib/Games/SMTNocturne/Demons.pm +++ b/lib/Games/SMTNocturne/Demons.pm @@ -92,7 +92,7 @@ sub _normal_fusion { ); return unless $new_type; - my $new_level = ($demon1->level + $demon2->level) / 2; + my $new_level = ($demon1->level + $demon2->level) / 2 + 1; return Games::SMTNocturne::Demons::Demon->from_type_and_level( $new_type, $new_level |