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* changelogHEAD0.02masterJesse Luehrs2014-07-041-0/+2
* changelogJesse Luehrs2014-07-041-0/+1
* update dependency versions (andk, fixes #1)Jesse Luehrs2014-07-042-2/+2
* changelog0.01Jesse Luehrs2014-06-171-0/+2
* pod coverageJesse Luehrs2014-06-173-0/+29
* make dzil stop whiningJesse Luehrs2014-06-164-0/+4
* add some docsJesse Luehrs2014-06-165-1/+365
* make all_demons sorted tooJesse Luehrs2014-06-161-1/+4
* add all_demons to the scriptJesse Luehrs2014-06-161-0/+5
* no need to test every pair twiceJesse Luehrs2014-06-161-1/+1
* spell this properlyJesse Luehrs2014-06-165-35/+35
* expose this as a function tooJesse Luehrs2014-06-161-1/+5
* make the script executableJesse Luehrs2014-06-161-0/+0
* another testJesse Luehrs2014-06-161-0/+19
* pretty sure this is just not allowedJesse Luehrs2014-06-161-2/+1
* can't fuse a fiend from another fiendJesse Luehrs2014-06-151-1/+11
* method to get all demon objectsJesse Luehrs2014-06-151-0/+5
* few more data fixesJesse Luehrs2014-06-151-1/+2
* another data fixJesse Luehrs2014-05-311-1/+1
* fusions can be undef tooJesse Luehrs2014-05-311-1/+2
* this always needs to be an arrayrefJesse Luehrs2014-05-311-1/+1
* more data fixesJesse Luehrs2014-05-301-3/+3
* rename the scriptJesse Luehrs2014-05-271-0/+0
* pass options through everywhereJesse Luehrs2014-05-263-8/+14
* allow specifying sacrifices for fuseJesse Luehrs2014-05-261-2/+2
* need to pass options through here tooJesse Luehrs2014-05-262-1/+5
* fusions should also display the resultJesse Luehrs2014-05-261-0/+13
* track the fusion paths in party_fusionJesse Luehrs2014-05-261-40/+134
* don't filter targets by levelJesse Luehrs2014-05-261-1/+1
* no reason to split up kagatsuchi phases like thisJesse Luehrs2014-05-262-5/+3
* allow listing all demons of a given typeJesse Luehrs2014-05-262-4/+16
* don't die if we don't specify any bossesJesse Luehrs2014-05-261-1/+2
* simplifyJesse Luehrs2014-05-261-15/+9
* avoid redoing unnecessary workJesse Luehrs2014-05-261-0/+3
* allow --boss Forneus,Troll,MatadorJesse Luehrs2014-05-261-0/+1
* party_fusion should sort by levelJesse Luehrs2014-05-261-1/+3
* handle deathstone fusions in the scriptJesse Luehrs2014-05-261-10/+32
* also check sacrifice fusions in party_fusionJesse Luehrs2014-05-261-7/+26
* need to pass options through here tooJesse Luehrs2014-05-261-1/+1
* handle specifying bosses and max_level in the scriptJesse Luehrs2014-05-261-4/+17
* rename the option to max_levelJesse Luehrs2014-05-261-6/+7
* command to see what all we can fuse from a set of demonsJesse Luehrs2014-05-261-0/+26
* start working on a command line interface for thisJesse Luehrs2014-05-261-0/+55
* use a separate object for fusionsJesse Luehrs2014-05-262-2/+85
* another function to get demon objectsJesse Luehrs2014-05-261-1/+7
* export some stuffJesse Luehrs2014-05-261-0/+3
* support limiting fusions_for by levelJesse Luehrs2014-05-261-3/+10
* expand fusions_for to include special fusionsJesse Luehrs2014-05-252-1/+93
* make sure this is always definedJesse Luehrs2014-05-251-1/+1
* implement special fusionsJesse Luehrs2014-05-252-7/+109