package Test::Games::SMTNocturne::Demons; use strict; use warnings; use Exporter 'import'; use Games::SMTNocturne::Demons; use Test::More; our @EXPORT = ('fusion_is'); sub fusion_is { local $Test::Builder::Level = $Test::Builder::Level + 1; my ($demon1, $demon2, $expected) = @_; my $fused = eval { Games::SMTNocturne::Demons::fuse($demon1, $demon2) }; die $@ if $@ && $@ !~ /\bnyi\b/; local $TODO = $@ if $@; if ($fused) { is($fused->name, $expected); } else { is(undef, $expected); } } 1;