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games-smtnocturne-fusion
master
Demon fusion rules for Shin Megami Tensei Nocturne
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master
add data for special fusions, still unimplemented
Jesse Luehrs
15 years
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2009-10-06
add data for special fusions, still unimplemented
HEAD
master
Jesse Luehrs
1
-0
/
+72
2009-10-06
add allowable times for the various deathstone fusions
Jesse Luehrs
4
-13
/
+96
2009-10-06
rafl says 'does coerce' is the variant most likely to stick around
Jesse Luehrs
1
-22
/
+22
2009-10-06
add some pretty printing functions for fusions
Jesse Luehrs
1
-1
/
+20
2009-10-06
actually, don't need these special cases
Jesse Luehrs
1
-24
/
+10
2009-10-06
add rules for fusing demons to make elements
Jesse Luehrs
1
-4
/
+12
2009-10-06
implement deathstone fusions
Jesse Luehrs
3
-2
/
+66
2009-10-06
add exported functions to save typing
Jesse Luehrs
1
-0
/
+19
2009-10-06
use $class for class methods
Jesse Luehrs
1
-28
/
+28
2009-10-06
refactor a bunch of the level calculations
Jesse Luehrs
6
-25
/
+43
[...]
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doy@tozt.net:git/games-smtnocturne-fusion
https://git.tozt.net/games-smtnocturne-fusion
git@github.com:doy/games-smtnocturne-fusion
https://github.com/doy/games-smtnocturne-fusion