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*
make starting a rubberband stop the rendering process
Jesse Luehrs
2014-10-28
1
-0
/
+10
*
allow the range to be passed in anywhere
Jesse Luehrs
2014-10-28
1
-12
/
+15
*
cancel a render if we start a new one
Jesse Luehrs
2014-10-28
1
-3
/
+11
*
render at a higher resolution and scale down
Jesse Luehrs
2014-10-28
1
-2
/
+2
*
try to maintain a 1:1 pixel aspect ratio
Jesse Luehrs
2014-10-28
1
-4
/
+14
*
implement zooming
Jesse Luehrs
2014-10-28
2
-7
/
+26
*
there's already a type for this
Jesse Luehrs
2014-10-28
2
-10
/
+9
*
don't stop iterating if we don't find any pixels on the first try
Jesse Luehrs
2014-10-28
1
-5
/
+8
*
make the viewport range variable
Jesse Luehrs
2014-10-28
2
-8
/
+10
*
fix some more swapped array dimensions
Jesse Luehrs
2014-10-28
2
-7
/
+7
*
this is unnecessary
Jesse Luehrs
2014-10-27
1
-1
/
+0
*
allow double-click to redraw
Jesse Luehrs
2014-10-27
1
-2
/
+3
*
these are unused
Jesse Luehrs
2014-10-27
1
-1
/
+1
*
add another comment
Jesse Luehrs
2014-10-27
1
-1
/
+3
*
set up redraw handlers
Jesse Luehrs
2014-10-27
1
-5
/
+10
*
factor out redrawing
Jesse Luehrs
2014-10-27
1
-3
/
+8
*
factor this out into a type
Jesse Luehrs
2014-10-27
1
-16
/
+33
*
add some type annotations
Jesse Luehrs
2014-10-27
2
-6
/
+10
*
move window creation into the renderer
Jesse Luehrs
2014-10-27
2
-21
/
+21
*
automatically calculate the required number of iterations
Jesse Luehrs
2014-10-27
2
-9
/
+13
*
rename this function
Jesse Luehrs
2014-10-27
2
-4
/
+4
*
draw into our own window
Jesse Luehrs
2014-10-27
2
-10
/
+19
*
move the "wait for window close" logic into renderfractal
Jesse Luehrs
2014-10-27
2
-16
/
+7
*
add a couple helper functions
Jesse Luehrs
2014-10-26
3
-2
/
+11
*
handle x and y axes properly
Jesse Luehrs
2014-10-26
3
-12
/
+13
*
start moving logic out into a separate renderer
Jesse Luehrs
2014-10-26
3
-12
/
+21
*
handle non-square windows
Jesse Luehrs
2014-10-26
2
-4
/
+13
*
simplify specifying c
Jesse Luehrs
2014-10-26
1
-1
/
+5
*
refactor
Jesse Luehrs
2014-10-26
5
-21
/
+22
*
we aren't using this anymore
Jesse Luehrs
2014-10-25
2
-5
/
+0
*
only overwrite pixels that haven't been colored yet
Jesse Luehrs
2014-10-25
1
-1
/
+2
*
make this parameterized
Jesse Luehrs
2014-10-25
2
-5
/
+5
*
start refactoring this into a class
Jesse Luehrs
2014-10-25
2
-6
/
+16
*
start factoring out into modules
Jesse Luehrs
2014-10-24
4
-8
/
+16
*
a point definitely diverges when its magnitude is greater than 2
Jesse Luehrs
2014-10-24
1
-1
/
+1
*
also factor out the image size
Jesse Luehrs
2014-10-24
1
-3
/
+7
*
pull the number of iterations out into a variable
Jesse Luehrs
2014-10-24
1
-2
/
+4
*
don't reuse this variable name
Jesse Luehrs
2014-10-24
1
-3
/
+3
*
initial commit
Jesse Luehrs
2014-10-23
1
-0
/
+33