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* move window creation into the rendererJesse Luehrs2014-10-271-15/+1
* automatically calculate the required number of iterationsJesse Luehrs2014-10-271-2/+1
* draw into our own windowJesse Luehrs2014-10-271-2/+9
* move the "wait for window close" logic into renderfractalJesse Luehrs2014-10-271-16/+0
* add a couple helper functionsJesse Luehrs2014-10-261-1/+1
* handle x and y axes properlyJesse Luehrs2014-10-261-1/+1
* start moving logic out into a separate rendererJesse Luehrs2014-10-261-12/+3
* handle non-square windowsJesse Luehrs2014-10-261-2/+2
* refactorJesse Luehrs2014-10-261-4/+4
* only overwrite pixels that haven't been colored yetJesse Luehrs2014-10-251-1/+2
* make this parameterizedJesse Luehrs2014-10-251-1/+1
* start refactoring this into a classJesse Luehrs2014-10-251-4/+3
* start factoring out into modulesJesse Luehrs2014-10-241-0/+36