use textmode::Textmode as _; pub struct State { readline: crate::readline::Readline, history: crate::history::History, focus: Focus, escape: bool, hide_readline: bool, } impl State { pub fn new() -> Self { let readline = crate::readline::Readline::new(); let history = crate::history::History::new(); let focus = Focus::Readline; Self { readline, history, focus, escape: false, hide_readline: false, } } pub async fn handle_key( &mut self, key: textmode::Key, ) -> Option { if self.escape { self.escape = false; let mut fallthrough = false; match key { textmode::Key::Ctrl(b'e') => { fallthrough = true; } textmode::Key::Ctrl(b'l') => { return Some(crate::action::Action::ForceRedraw); } textmode::Key::Char('f') => { if let Focus::History(idx) = self.focus { return Some( crate::action::Action::ToggleFullscreen(idx), ); } } textmode::Key::Char('j') => { let new_focus = match self.focus { Focus::History(idx) => { if idx >= self.history.entry_count() - 1 { Focus::Readline } else { Focus::History(idx + 1) } } Focus::Readline => Focus::Readline, }; return Some(crate::action::Action::UpdateFocus( new_focus, )); } textmode::Key::Char('k') => { let new_focus = match self.focus { Focus::History(idx) => { if idx == 0 { Focus::History(0) } else { Focus::History(idx - 1) } } Focus::Readline => { Focus::History(self.history.entry_count() - 1) } }; return Some(crate::action::Action::UpdateFocus( new_focus, )); } textmode::Key::Char('r') => { return Some(crate::action::Action::UpdateFocus( Focus::Readline, )); } _ => {} } if !fallthrough { return None; } } else if key == textmode::Key::Ctrl(b'e') { self.escape = true; return None; } match self.focus { Focus::Readline => self.readline.handle_key(key).await, Focus::History(idx) => { self.history.handle_key(key, idx).await; None } } } pub async fn render( &self, out: &mut textmode::Output, hard: bool, ) -> anyhow::Result<()> { out.clear(); match self.focus { Focus::Readline => { self.history .render(out, self.readline.lines(), None) .await?; self.readline.render(out, true).await?; } Focus::History(idx) => { if self.hide_readline || self.history.is_fullscreen(idx).await { self.history.render(out, 0, Some(idx)).await?; } else { self.history .render(out, self.readline.lines(), Some(idx)) .await?; let pos = out.screen().cursor_position(); self.readline.render(out, false).await?; out.move_to(pos.0, pos.1); } } } if hard { out.hard_refresh().await?; } else { out.refresh().await?; } Ok(()) } pub async fn handle_action( &mut self, action: crate::action::Action, out: &mut textmode::Output, action_w: &async_std::channel::Sender, ) { let mut hard_refresh = false; match action { crate::action::Action::Render => {} crate::action::Action::ForceRedraw => { hard_refresh = true; } crate::action::Action::Run(ref cmd) => { let idx = self.history.run(cmd, action_w.clone()).await.unwrap(); self.focus = Focus::History(idx); self.hide_readline = true; } crate::action::Action::UpdateFocus(new_focus) => { self.focus = new_focus; self.hide_readline = false; } crate::action::Action::ToggleFullscreen(idx) => { self.history.toggle_fullscreen(idx).await; } crate::action::Action::Resize(new_size) => { self.readline.resize(new_size).await; self.history.resize(new_size).await; out.set_size(new_size.0, new_size.1); out.hard_refresh().await.unwrap(); } crate::action::Action::Quit => { // the debouncer should return None in this case unreachable!(); } } self.render(out, hard_refresh).await.unwrap(); } } #[derive(Copy, Clone, Debug)] pub enum Focus { Readline, History(usize), }