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authorJesse Luehrs <doy@tozt.net>2014-10-13 12:52:03 -0400
committerJesse Luehrs <doy@tozt.net>2014-10-13 12:52:03 -0400
commit852f6a2247e805fc3e2d00a7e9ea235d8f4f53f8 (patch)
treea215c59f84530a1daa0b7bb3e7df416611e7f63b
parent1f91571b256d140355592710df283363d639e45f (diff)
downloadnes-snake-852f6a2247e805fc3e2d00a7e9ea235d8f4f53f8.tar.gz
nes-snake-852f6a2247e805fc3e2d00a7e9ea235d8f4f53f8.zip
don't need a two-byte address here
i think that's how this works? the goal is to enforce zero-page addressing for these vars, but not sure if that happens automatically or what
-rw-r--r--main.s2
1 files changed, 1 insertions, 1 deletions
diff --git a/main.s b/main.s
index ea1c4be..7957c2b 100644
--- a/main.s
+++ b/main.s
@@ -31,7 +31,7 @@ SLOTSIZE $2000
SLOT 1 $0000 ; location doesn't matter, CHR data isn't in main memory
.ENDME
-.ENUM $0000
+.ENUM $00
buttons_pressed DB
prev_buttons DB
sleeping DB