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author | Jesse Luehrs <doy@tozt.net> | 2014-10-13 12:52:03 -0400 |
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committer | Jesse Luehrs <doy@tozt.net> | 2014-10-13 12:52:03 -0400 |
commit | 852f6a2247e805fc3e2d00a7e9ea235d8f4f53f8 (patch) | |
tree | a215c59f84530a1daa0b7bb3e7df416611e7f63b | |
parent | 1f91571b256d140355592710df283363d639e45f (diff) | |
download | nes-snake-852f6a2247e805fc3e2d00a7e9ea235d8f4f53f8.tar.gz nes-snake-852f6a2247e805fc3e2d00a7e9ea235d8f4f53f8.zip |
don't need a two-byte address here
i think that's how this works? the goal is to enforce zero-page
addressing for these vars, but not sure if that happens automatically or
what
-rw-r--r-- | main.s | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -31,7 +31,7 @@ SLOTSIZE $2000 SLOT 1 $0000 ; location doesn't matter, CHR data isn't in main memory .ENDME -.ENUM $0000 +.ENUM $00 buttons_pressed DB prev_buttons DB sleeping DB |