From 65cf3f467c7da0d58502d9fe6c78440900120943 Mon Sep 17 00:00:00 2001 From: Jesse Luehrs Date: Sat, 23 May 2009 14:45:30 -0500 Subject: clean up folds and comments --- resume.tex | 65 +++++++++++++++++++++++++++++++++++++------------------------- 1 file changed, 39 insertions(+), 26 deletions(-) diff --git a/resume.tex b/resume.tex index f425420..6c91ed3 100644 --- a/resume.tex +++ b/resume.tex @@ -7,23 +7,23 @@ % This file is adapted from Todd Courtesan's resume, at % http://www.courtesan.com/todd/resume.html % }}} -% {{{ header +% preamble {{{ \documentclass[letterpaper,10pt]{article} \usepackage{jesse_resume} % }}} \begin{document} -% {{{ heading (contact info, etc) +% Heading {{{ % look up what this actually does... \begin{tabular*}{7in}{l@{\extracolsep{\fill}}cr} doy@tozt.net & \textbf{\LARGE Jesse P Luehrs} & 605 E. White St., Apt \#D17\\ (618) 616-6287 & & Champaign, IL 61820\\ \end{tabular*} \\ -% }}} -\vspace{0.1in} -% {{{ Education +\vspace{0.1in} % }}} +% Education {{{ \resheading{Education} \begin{itemize} +% UIUC {{{ \item \ressubheading{University of Illinois at Urbana-Champaign} {Urbana, IL} {Bachelor of Science in Computer Science} @@ -33,12 +33,12 @@ doy@tozt.net & \textbf{\LARGE Jesse P Luehrs} & 605 E. White St., Apt \#D17\\ \resitem{James Scholar in Engineering (2004--2005)} \resitem{Dean's List (Fall 2004--Fall 2006)} \resitem{Graduated with Honors} - \end{itemize} -\end{itemize} -% }}} -% {{{ Work Experience + \end{itemize} % }}} +\end{itemize} % }}} +% Work Experience {{{ \resheading{Work Experience} \begin{itemize} +% UIUC Hydrogeology Lab {{{ \item \ressubheading{UIUC Hydrogeology Lab} {Urbana, IL} {Visiting Research Programmer} @@ -48,74 +48,87 @@ doy@tozt.net & \textbf{\LARGE Jesse P Luehrs} & 605 E. White St., Apt \#D17\\ \resitem{Added or enhanced support for several different image output formats including PDF, SVG, and PostScript, including adding TrueType font embedding to PDF and PostScript files.} \resitem{Helped add parallel processing support to several scientific calculations, using OpenMP} % TODO: there's certainly more to add here - linux porting? something about gss? - \end{itemize} + \end{itemize} % }}} +% Smile-A-While {{{ \item \ressubheading{Smile-A-While Amusements} {Traveling, Illinois/Indiana/Missouri} {Concessions manager} {summer 2004 and 2005} \begin{itemize} \resitem{Managed several amusement games on the Luehrs' Ideal Rides carnival.} - \end{itemize} + \end{itemize} % }}} \end{itemize} % }}} -% {{{ Projects +% Projects {{{ \resheading{Projects} \begin{itemize} +% Bot::Games {{{ \item \resshortsubheading{Bot::Games (http://github.com/doy/bot-games/tree)}{2009--Present} \begin{itemize} \resitem{Bot::Games is an IRC bot framework written in Perl, designed for multiplayer game moderation.} % TODO: mention mx-nonmoose at least? - \end{itemize} + \end{itemize} % }}} +% TAEB {{{ \item \resshortsubheading{TAEB (http://search.cpan.org/dist/TAEB/)}{2008--Present} \begin{itemize} \resitem{TAEB is a Perl framework for programmatic interaction with NetHack (http://nethack.org/).} % TODO: talk about the ai stuff, and the other modules i've written for this (i-p-e, mx-r-m, g-i) - \end{itemize} + \end{itemize} % }}} +% Smithy {{{ \item \resshortsubheading{Smithy (http://sourceforge.net/projects/smithy/)}{2008} \begin{itemize} \resitem{Smithy is a crossplatform map editor for the Aleph One engine (http://marathon.sourceforge.net/), written in OCaml.} - \end{itemize} + \end{itemize} % }}} +% %hm-command {{{ %%\item \resshortsubheading{hm-command (http://tozt.net/code/hm-command/)}{2008--Present} %%\begin{itemize} %%\resitem{hm-command is a script for interacting with Hiveminder (http://hiveminder.com).} %%\resitem{It is written in Perl, and uses the Net::Hiveminder module to interact with Jifty's REST interface.} - %%\end{itemize} + %%\end{itemize} % }}} +% Volition {{{ \item \resshortsubheading{System for Defining, Documenting and Recording Game Events (http://volition-inc.com/)}{2007--2008} \begin{itemize} \resitem{This is a library written in C which can be added to games in order to track arbitrary events and report them to a remote server, for use in gameplay testing.} - \end{itemize} + \end{itemize} % }}} +% %LuaSignal {{{ %%\item \resshortsubheading{LuaSignal (http://tozt.net/code/luasignal/)}{2007--2008} %%\begin{itemize} %%\resitem{This is a library for Lua written mostly in C, which provides POSIX signal handling support to Lua scripts.} - %%\end{itemize} + %%\end{itemize} % }}} +% LuaIRC {{{ \item \resshortsubheading{LuaIRC (http://tozt.net/code/luairc/)}{2006--2008} \begin{itemize} \resitem{LuaIRC is a fully-featured IRC framework written in Lua.} - \end{itemize} + \end{itemize} % }}} +% %Illinexus {{{ %%\item \resshortsubheading{Illinexus (http://www.illinexus.org/)}{2006--Present} %%\begin{itemize} %%\resitem{I am the system administrator for Illinexus, which provides a free web hosting service for UIUC students and registered student organizations.} - %%\end{itemize} + %%\end{itemize} % }}} +% %Interhack {{{ %%\item \resshortsubheading{Interhack (http://interhack.us/)}{2007} %%\begin{itemize} %%\resitem{Interhack is a program written in object-oriented Perl, using the Calf object system (a stripped down version of Moose). It provides user interface enhancements for the game NetHack.} %%\resitem{For Interhack I also developed the Perl module IO::Pty::Easy, which allows for spawning subprocesses on a pseudo-terminal, and provides access to stdin/stdout of that subprocess through a simple read/write interface.} - %%\end{itemize} + %%\end{itemize} % }}} +% %Sonnet {{{ %%\item \resshortsubheading{Sonnet (http://tozt.net/code/sonnet/)}{2006} %%\begin{itemize} %%\resitem{Sonnet is an implementation of a Forth variant in Lua.} - %%\end{itemize} + %%\end{itemize} % }}} +% %LSLua {{{ %%\item \resshortsubheading{LSLua}{2005--2006} %%\begin{itemize} %%\resitem{LSLua is a module for the alternative Windows shell LiteStep, which provides Lua scripting capabilities to theme authors. It is written in C++, using the Lua C API.} - %%\end{itemize} + %%\end{itemize} % }}} +% %Ars Physica {{{ %%\item \resshortsubheading{Ars Physica (https://www-s.acm.uiuc.edu/wiki/space/Ars+Physica)}{2004--2005} %%\begin{itemize} %%\resitem{Ars Physica is a 3d puzzle game written in C++. I added Lua bindings to it, and used them to extend certain aspects of the game.} - %%\end{itemize} + %%\end{itemize} % }}} \end{itemize} % }}} -% {{{ Skills +% Skills {{{ \resheading{Skills} \begin{description} \item[Languages:] @@ -130,7 +143,7 @@ doy@tozt.net & \textbf{\LARGE Jesse P Luehrs} & 605 E. White St., Apt \#D17\\ \item[Tools:] Make, Vim, Microsoft Visual Studio, Cygwin, Darcs, Subversion, Git \end{description} % }}} -% {{{ Activities +% Activities {{{ \resheading{Activities} \begin{description} % TODO: need to find some better stuff for here... -- cgit v1.2.3