#include "runes.h" void runes_handle_keyboard_event(RunesTerm *t, char *buf, size_t len) { runes_pty_backend_write(t, buf, len); } void runes_handle_pty_read(RunesTerm *t, char *buf, ssize_t len) { runes_vt100_process_string(t, buf, len); } void runes_handle_pty_close(RunesTerm *t) { runes_window_backend_request_close(t); } void runes_handle_close_window(RunesTerm *t) { runes_pty_backend_request_close(t); }