#include #include "runes.h" struct runes_loop_timer_data { RunesTerm *t; void (*cb)(RunesTerm*); }; static void runes_loop_timer_cb(uv_timer_t *handle); static void runes_loop_free_handle(uv_handle_t *handle); void runes_loop_init(RunesTerm *t) { RunesLoop *loop = &t->loop; loop->loop = uv_default_loop(); runes_window_backend_init_loop(t); runes_pty_backend_init_loop(t); } void runes_loop_run(RunesTerm *t) { RunesLoop *loop = &t->loop; uv_run(loop->loop, UV_RUN_DEFAULT); } void runes_loop_timer_set(RunesTerm *t, int timeout, int repeat, void (*cb)(RunesTerm*)) { RunesLoop *loop = &t->loop; uv_timer_t *timer_req; struct runes_loop_timer_data *timer_data; timer_req = malloc(sizeof(uv_timer_t)); uv_timer_init(loop->loop, timer_req); timer_data = malloc(sizeof(struct runes_loop_timer_data)); timer_data->t = t; timer_data->cb = cb; timer_req->data = (void *)timer_data; uv_timer_start(timer_req, runes_loop_timer_cb, timeout, repeat); } void runes_loop_cleanup(RunesTerm *t) { RunesLoop *loop = &t->loop; uv_loop_close(loop->loop); } static void runes_loop_timer_cb(uv_timer_t *handle) { struct runes_loop_timer_data *data = handle->data; data->cb(data->t); uv_close( (uv_handle_t *)handle, runes_loop_free_handle); } static void runes_loop_free_handle(uv_handle_t *handle) { free(handle->data); free(handle); }