use std::{io, str}; use std::collections::hashmap::HashMap; use constants::{MessageType, Nick, Pass, Ping, Pong, User}; use message::Message; #[deriving(PartialEq, Eq, Hash)] pub enum CallbackEvent { MessageEvent(MessageType), // XXX timer? connect/disconnect? } // XXX these lifetime parameters make no sense at all, but appear to be // necessary for now... pub struct ClientBuilder<'a, 'b> { nick: String, pass: Option, realname: String, username: String, hostname: Option, servername: String, port: u16, callbacks: HashMap, &'b Message), ()> + 'static>>>, } pub struct Client<'a, 'b> { conn: io::BufferedStream, callbacks: HashMap, &'b Message), ()> + 'static>>>, } impl<'a, 'b> ClientBuilder<'a, 'b> { pub fn new (nick: &str, servername: &str) -> ClientBuilder<'a, 'b> { let mut callbacks = HashMap::new(); callbacks.insert( MessageEvent(Ping), vec![ box () (|&: client: &mut Client, m: &Message| { client.write(Message::new(None, Pong, m.params().clone())); }) as Box + 'static> ] ); ClientBuilder { nick: nick.to_string(), pass: None, realname: nick.to_string(), username: nick.to_string(), hostname: None, servername: servername.to_string(), port: 6667, callbacks: callbacks, } } pub fn set_pass (&mut self, pass: &str) -> &mut ClientBuilder<'a, 'b> { self.pass = Some(pass.to_string()); self } pub fn set_username (&mut self, username: &str) -> &mut ClientBuilder<'a, 'b> { self.username = username.to_string(); self } pub fn set_realname (&mut self, realname: &str) -> &mut ClientBuilder<'a, 'b> { self.realname = realname.to_string(); self } pub fn set_hostname (&mut self, hostname: &str) -> &mut ClientBuilder<'a, 'b> { self.hostname = Some(hostname.to_string()); self } pub fn set_port (&mut self, port: u16) -> &mut ClientBuilder<'a, 'b> { self.port = port; self } pub fn connect (self) -> Client<'a, 'b> { let nick = self.nick.clone(); let pass = self.pass.clone(); let hostname = match self.hostname { Some(ref host) => host.clone(), None => { // XXX get the name of the local end of the connection "localhost".to_string() }, }; let username = self.username.clone(); let servername = self.servername.clone(); let realname = self.realname.clone(); let mut client = self.connect_raw(); match pass { Some(pass) => { client.write(Message::new(None, Pass, vec![pass])); }, None => {}, } client.write(Message::new(None, Nick, vec![nick])); client.write( Message::new( None, User, vec![ username, hostname, servername, realname ], ) ); client } pub fn connect_raw (self) -> Client<'a, 'b> { let mut stream = io::TcpStream::connect(self.servername.as_slice(), self.port); Client { conn: io::BufferedStream::new(stream.unwrap()), callbacks: self.callbacks, } } } impl<'a, 'b> Client<'a, 'b> { pub fn read (&mut self) -> Message { // \n isn't valid inside a message, so this should be fine. if the \n // we find isn't preceded by a \r, this will be caught by the message // parser. let buf = self.conn.read_until(b'\n'); // XXX handle different encodings // XXX proper error handling Message::parse(str::from_utf8(buf.unwrap().as_slice()).unwrap()).unwrap() } pub fn write (&mut self, msg: Message) { msg.write_protocol_string(&mut self.conn); } }