// this is a hack around the fact that tokio::io::stdin() is actually // blocking, which makes it useless for interactive programs. this isn't great // (or particularly correct) but it mostly works. use std::io::Read as _; struct EventedStdin; const STDIN: i32 = 0; impl std::io::Read for EventedStdin { fn read(&mut self, buf: &mut [u8]) -> std::io::Result { let stdin = std::io::stdin(); let mut stdin = stdin.lock(); stdin.read(buf) } } impl mio::Evented for EventedStdin { fn register( &self, poll: &mio::Poll, token: mio::Token, interest: mio::Ready, opts: mio::PollOpt, ) -> std::io::Result<()> { let fd = STDIN as std::os::unix::io::RawFd; let eventedfd = mio::unix::EventedFd(&fd); eventedfd.register(poll, token, interest, opts) } fn reregister( &self, poll: &mio::Poll, token: mio::Token, interest: mio::Ready, opts: mio::PollOpt, ) -> std::io::Result<()> { let fd = STDIN as std::os::unix::io::RawFd; let eventedfd = mio::unix::EventedFd(&fd); eventedfd.reregister(poll, token, interest, opts) } fn deregister(&self, poll: &mio::Poll) -> std::io::Result<()> { let fd = STDIN as std::os::unix::io::RawFd; let eventedfd = mio::unix::EventedFd(&fd); eventedfd.deregister(poll) } } pub struct Stdin { input: tokio::reactor::PollEvented2, } #[allow(dead_code)] impl Stdin { pub fn new() -> Self { Default::default() } } impl Default for Stdin { fn default() -> Self { Self { input: tokio::reactor::PollEvented2::new(EventedStdin), } } } impl std::io::Read for Stdin { fn read(&mut self, buf: &mut [u8]) -> std::io::Result { self.input.read(buf) } } impl tokio::io::AsyncRead for Stdin { fn poll_read( &mut self, buf: &mut [u8], ) -> std::result::Result, tokio::io::Error> { let ready = mio::Ready::readable(); futures::try_ready!(self.input.poll_read_ready(ready)); let res = self.read(buf)?; self.input.clear_read_ready(ready)?; Ok(futures::Async::Ready(res)) } }