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authorJesse Luehrs <doy@tozt.net>2014-11-03 16:05:37 -0500
committerJesse Luehrs <doy@tozt.net>2014-11-03 16:05:37 -0500
commitae1a87883f617fff4080289820afc50423ba085e (patch)
tree909c5ac1c91cf860e20df2425369df5e46d7aaae
parent29f68f28c994d900550a7aad7be13e02a786c546 (diff)
downloadtozt.net-ae1a87883f617fff4080289820afc50423ba085e.tar.gz
tozt.net-ae1a87883f617fff4080289820afc50423ba085e.zip
clean up the projects page
-rw-r--r--root/template/projects.tt242
1 files changed, 137 insertions, 105 deletions
diff --git a/root/template/projects.tt b/root/template/projects.tt
index 7eee79b..31503f5 100644
--- a/root/template/projects.tt
+++ b/root/template/projects.tt
@@ -1,108 +1,140 @@
<h4>projects i've worked on</h4>
+
+<h5>Termcast</h5>
<ul>
-<li>
- Termcast (<a href="https://github.com/doy/python-termcast-server">https://github.com/doy/python-termcast-server</a>)
- <p>
- Termcast is a program which allows users to stream the contents of
- terminal-based programs to a central server, and allow other people to
- watch them. It is useful for remote pair programming, as well as things
- like spectating on terminal-based games. I have written a client which
- allows users to broadcast, as well as a server which allows users to
- watch the broadcasters either over an SSH connection or through a
- website.
- </p>
-</li>
-<li>
- libvt100 (<a href="https://github.com/doy/libvt100">https://github.com/doy/libvt100</a>)
- <p>
- I am the author of libvt100, a terminal parsing library written in C
- and Lex. I am currently using it in the Termcast server and in Runes, a
- terminal emulator.
- </p>
-</li>
-<li>
- Text::Handlebars (<a href="https://github.com/doy/text-handlebars">https://github.com/doy/text-handlebars</a>)
- <p>
- I am the author of Text::Handlebars, a port of the Handlebars.js
- templating language to Perl. It uses a custom parser on top of the
- Xslate template engine framework. It supports nearly the entire feature
- set of the JavaScript implementation, and we used it at Infinity
- Interactive to ease the transition of one of our large web applications
- from client side templates to server side templates.
- </p>
-</li>
-<li>
- Reply (<a href="https://github.com/doy/reply">https://github.com/doy/reply</a>)
- <p>
- I am the author of Reply, a customizable and lightweight REPL for Perl.
- It provides features like pluggable tab completion, automatic class
- loading and refreshing, history support, and (through the Carp::Reply
- module) automatically launching a REPL when an exception is thrown. It
- can be easily extended through a powerful plugin system.
- </p>
-</li>
-<li>
- Plack (<a href="http://plackperl.org/">http://plackperl.org/</a>)
- <p>
- I am a member of the core development team for Plack, the reference
- implementation of the PSGI specification for Perl web
- server/application interaction (similar to Python's WSGI and Ruby's
- Rack). I have contributed to the design of PSGI, as well as
- implementing my own PSGI-based web framework called OX.
- </p>
-</li>
-<li>
- Perl (<a href="http://www.perl.org/">http://www.perl.org/</a>)
- <p>
- I was the release manager for the 5.17.1 development release of Perl,
- and I have also contributed many bug fixes to the Perl core. In
- addition, I have been a lead developer on the p5-mop project, a
- prototype of a new object system for Perl, including features like a
- meta-object protocol.
- </p>
-</li>
-<li>
- OX (<a href="https://github.com/iinteractive/OX">https://github.com/iinteractive/OX</a>)
- <p>
- I am the lead author of OX, a web framework for Perl based on the PSGI
- specification, which uses the Bread::Board dependency injection system
- to manage application components. We have used it internally at
- Infinity Interactive for many client projects. In addition to writing
- most of the framework itself, I also wrote a series of advent calendar
- posts documenting it, which can be seen at
- \url{http://ox.iinteractive.com/advent/}.
- </p>
-</li>
-<li>
- Moose (<a href="http://moose.perl.org/">http://moose.perl.org/</a>)
- <p>
- I am a member of the lead development team for Moose, a module which
- provides advanced object orientation capabilities for Perl. I was also
- the release manager from 2011--2012. I wrote several extensions for
- Moose, including MooseX::NonMoose, which allows classes built with
- Moose to easily interoperate with other types of classes, and
- MooseX::Aliases, which allows Moose attributes to be referred to by
- different names.
- </p>
-</li>
-<li>
- TAEB (<a href="http://taeb.github.io/">http://taeb.github.io/</a>)
- <p>
- I am one of the lead framework developers for TAEB, a Perl framework
- for programmatic interaction with NetHack. I am also the primary
- developer for the leading AI written for TAEB. I developed several
- standalone Perl modules, including Graph::Implicit, which implements
- several useful graph algorithms, and IO::Pty::Easy, which provides a
- simple read/write interface for interacting with pseudo terminals.
- </p>
-</li>
-<li>
- Dungeon Crawl Stone Soup (<a href="http://crawl.develz.org/">http://crawl.develz.org/</a>)
- <p>
- I am a member of the development team for Dungeon Crawl Stone Soup, a
- roguelike game written in C++ and Lua. I contributed several features
- throughout the game, and I was also the release manager for the 0.6
- release.
- </p>
-</li>
+ <li><a href="https://github.com/doy/python-termcast-server">Server Github page</a></li>
+ <li><a href="https://github.com/doy/python-termcast-client">Python client Github page</a></li>
+ <li><a href="https://github.com/doy/app-termcast">Perl client Github page</a></li>
+ <li><a href="https://metacpan.org/release/App-Termcast">Perl client CPAN page</a></li>
</ul>
+<p>
+ Termcast is a program which allows users to stream the contents of
+ terminal-based programs to a central server, and allow other people to
+ watch them. It is useful for remote pair programming, as well as things
+ like spectating on terminal-based games. I have written a client which
+ allows users to broadcast, as well as a server which allows users to watch
+ the broadcasters either over an SSH connection or through a website.
+</p>
+
+<h5>libvt100</h5>
+<ul>
+ <li><a href="https://github.com/doy/libvt100">Github page</a></li>
+</ul>
+<p>
+ I am the author of libvt100, a terminal parsing library written in C and
+ Lex. I am currently using it in the Termcast server and in Runes, a
+ terminal emulator.
+</p>
+
+<h5>Dungeon Crawl Stone Soup</h5>
+<ul>
+ <li><a href="http://crawl.develz.org/">Website</a></li>
+ <li><a href="https://gitorious.org/crawl/crawl/">Gitorious repository</a></li>
+</ul>
+<p>
+ I am a member of the development team for Dungeon Crawl Stone Soup, a
+ roguelike game written in C++ and Lua. I contributed several features
+ throughout the game, and I was also the release manager for the 0.6
+ release.
+</p>
+
+<h5>Reply</h5>
+<ul>
+ <li><a href="https://github.com/doy/reply">Github repository</a></li>
+ <li><a href="https://metacpan.org/release/Reply">CPAN page</a></li>
+</ul>
+<p>
+ I am the author of Reply, a customizable and lightweight REPL for Perl.
+ It provides features like pluggable tab completion, automatic class
+ loading and refreshing, history support, and (through the Carp::Reply
+ module) automatically launching a REPL when an exception is thrown. It
+ can be easily extended through a powerful plugin system.
+</p>
+
+<h5>Plack</h5>
+<ul>
+ <li><a href="http://plackperl.org/">Website</a></li>
+ <li><a href="https://github.com/plack/Plack">Github repository</a></li>
+ <li><a href="https://metacpan.org/release/Plack">CPAN page</a></li>
+</ul>
+<p>
+ I am a member of the core development team for Plack, the reference
+ implementation of the PSGI specification for Perl web server/application
+ interaction (similar to Python's WSGI and Ruby's Rack). I have also
+ contributed to the design of PSGI.
+</p>
+
+<h5>Perl</h5>
+<ul>
+ <li><a href="http://www.perl.org/">Website</a></li>
+ <li><a href="http://perl5.git.perl.org/perl.git">Git repository</a></li>
+</ul>
+<p>
+ I was the release manager for the 5.17.1 development release of Perl, and I
+ have also contributed many bug fixes to the Perl core. In addition, I have
+ been a lead developer on the p5-mop project, a prototype of a new object
+ system for Perl, including features like a meta-object protocol.
+</p>
+
+<h5>Moose</h5>
+<ul>
+ <li><a href="http://moose.perl.org/">Website</a></li>
+ <li><a href="https://github.com/moose/Moose">Github page</a></li>
+ <li><a href="https://metacpan.org/release/Moose">CPAN page</a></li>
+</ul>
+<p>
+ I am a member of the development team for Moose, a module which provides
+ advanced object orientation capabilities for Perl. I was also the release
+ manager from 2011 &ndash; 2012. I am also the maintainer of several widely
+ used Moose extensions, such as MooseX::NonMoose and MooseX::Aliases.
+</p>
+
+<h5>Spreadsheet::ParseXLSX</h5>
+<ul>
+ <li><a href="https://github.com/doy/spreadsheet-parsexlsx">Github page</a></li>
+ <li><a href="https://metacpan.org/release/Spreadsheet-ParseXLSX">CPAN page</a></li>
+</ul>
+<p>
+ Spreadsheet::ParseXLSX is a Perl module which can read .xlsx files (as
+ generated by new versions of Microsoft Excel). It handles reading both the
+ data and formatting from these files.
+</p>
+
+<h5>Text::Handlebars</h5>
+<ul>
+ <li><a href="https://github.com/doy/text-handlebars">Github page</a></li>
+ <li><a href="https://metacpan.org/release/Text-Handlebars">CPAN page</a></li>
+</ul>
+<p>
+ Text::Handlebars is a port of the Handlebars.js templating language to
+ Perl. It uses a custom parser on top of the Xslate template engine
+ framework. It supports nearly the entire feature set of the JavaScript
+ implementation, and we used it at Infinity Interactive to ease the
+ transition of one of our large web applications from client side templates
+ to server side templates.
+</p>
+
+<h5>OX</h5>
+<ul>
+ <li><a href="https://github.com/iinteractive/OX">Github page</a></li>
+ <li><a href="https://metacpan.org/release/OX">CPAN page</a></li>
+ <li><a href="http://ox.iinteractive.com/advent/">Advent calendar</a></li>
+</ul>
+<p>
+ OX is a web framework for Perl based on the PSGI specification, which uses
+ the Bread::Board dependency injection system to manage application
+ components. We used it internally at Infinity Interactive for many client
+ projects.
+</p>
+
+<h5>TAEB</h5>
+<ul>
+ <li><a href="http://taeb.github.io/">Website</a></li>
+ <li><a href="https://github.com/TAEB/TAEB">Github page for the framework</a></li>
+ <li><a href="https://github.com/TAEB/TAEB-AI-Behavioral">Github page for the "Behavioral" AI</a></li>
+</ul>
+<p>
+ I am one of the lead framework developers for TAEB, a Perl framework for
+ programmatic interaction with NetHack. I am also the primary developer for
+ the leading AI written for TAEB.
+</p>