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authorJesse Luehrs <doy@tozt.net>2009-06-01 23:23:20 -0500
committerJesse Luehrs <doy@tozt.net>2009-06-01 23:23:20 -0500
commita665c0142e597373997a25e3c673fba2b9f24b56 (patch)
treeaf4903585c7cb41f47a95dd9fdaf72ec3fa207a7
parent3c44b32db2e71b56e1403d72f0b6dc113ba56972 (diff)
downloadbot-games-a665c0142e597373997a25e3c673fba2b9f24b56.tar.gz
bot-games-a665c0142e597373997a25e3c673fba2b9f24b56.zip
increment the turn properly
-rw-r--r--lib/Bot/Games/Game/Chess.pm2
1 files changed, 1 insertions, 1 deletions
diff --git a/lib/Bot/Games/Game/Chess.pm b/lib/Bot/Games/Game/Chess.pm
index 28a7183..752b381 100644
--- a/lib/Bot/Games/Game/Chess.pm
+++ b/lib/Bot/Games/Game/Chess.pm
@@ -34,7 +34,7 @@ augment turn => sub {
my $status = eval { $self->game->go_move($move) };
return $@ if $@;
my $desc = $self->format_turn($status);
- $self->game->inc_counter if $self->game->to_move;
+ $self->inc_turn if $self->game->to_move;
$self->is_active(0) if $self->game->status->{mate}
|| $self->game->status->{stalemate};