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* make the default formatters an attribute of the metaclassJesse Luehrs2009-06-013-28/+40
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* meh, this makes games boringJesse Luehrs2009-05-011-1/+0
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* add players in 24doy2009-04-271-0/+3
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* add a has_player method to the base game classdoy2009-04-271-0/+11
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* allow passing args to the command sub even when we don't pass a coderefdoy2009-04-271-1/+5
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* the games themselves keep track of whether or not they are active, don't ↵doy2009-04-271-11/+3
| | | | need to also track it in the bot
* games should unimport Bot::Games::OO::Game, not Bot::Games::OOdoy2009-04-276-6/+6
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* only allow letters in words used in ghostdoy2009-04-271-1/+1
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* oops, didn't mean to add thatdoy2009-04-271-3/+0
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* invert the sense of the is_over attribute (make it is_active)doy2009-04-274-7/+6
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* make is_over work properly as a commanddoy2009-04-272-0/+3
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* give the time it took to solve a 24 problem when a correct answer is givendoy2009-04-271-1/+4
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* make 24 only generate 2 digit numbers at mostdoy2009-04-271-0/+1
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* depend on Time::Durationdoy2009-04-271-0/+1
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* use Time::Duration rather than rolling my own codedoy2009-04-271-11/+2
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* need to return an arrayref, since the output code still assumes single value ↵doy2009-04-261-1/+1
| | | | returns
* make cmdlist return the list of command names, and turn the display logic ↵doy2009-04-261-2/+6
| | | | into a formatter
* manually specify the formatted trait too, for the attribute we're setting ↵doy2009-04-261-1/+2
| | | | metaclass explicitly on
* return early in a few more placesdoy2009-04-261-0/+2
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* ->meta->does_role, not ->does_roledoy2009-04-261-1/+1
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* _process_options is called before the attribute is actually instantiateddoy2009-04-261-2/+2
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* apply default formatters to attributes based on the attribute's type ↵doy2009-04-261-0/+29
| | | | constraint, if none is set explicitly
* don't try to apply a formatter if the method metaclass doesn't do the roledoy2009-04-261-1/+2
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* don't include a default formatter, since it will (probably) never be useddoy2009-04-261-12/+2
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* formatter, not formatdoy2009-04-261-2/+2
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* fix up the formatter attribute metaclass to be more like the command ↵doy2009-04-261-2/+20
| | | | attribute metaclass, so that it actually works, hopefully
* nitpickdoy2009-04-261-1/+1
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* method_metaclass_roles only applies to methods that already exist when the ↵doy2009-04-261-4/+5
| | | | class is being generated (so stuff at BEGIN time, like sub foo {})... i want to be applying the formatted role during the command keyword
* use the format rolesdoy2009-04-262-32/+11
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* add roles for formatting the results of methodsdoy2009-04-263-1/+54
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* refactor say to allow arbitrary formattersdoy2009-04-261-3/+4
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* allow setting any method metaclass attribute with the command syntaxdoy2009-04-261-1/+1
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* more renamespacingdoy2009-04-266-13/+13
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* renamespace a bunch of thingsdoy2009-04-266-13/+16
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* use a separate exporter package for gamesdoy2009-04-268-38/+56
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* make the datetime objects format more nicelydoy2009-04-261-5/+26
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* force auto_deref attributes to their reference formdoy2009-04-261-2/+2
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* manually specify our attribute trait when we also specify a new metaclassdoy2009-04-261-0/+4
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* modules don't need a #! linedoy2009-04-2611-11/+0
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* move mx-attributehelpers into Bot::Games::OOdoy2009-04-262-2/+1
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* make -challenge also attempt to add a new player if possibledoy2009-04-261-7/+16
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* get rid of give_up now that challenging should workdoy2009-04-261-6/+0
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* dumb syntaxdoy2009-04-261-2/+2
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* rewrite challenging again, i think i might have it this timedoy2009-04-261-10/+19
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* fix up a bunch of challenging issues in the ghost gamesdoy2009-04-253-3/+17
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* don't allow players to be added if there is currently a challengerdoy2009-04-241-1/+1
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* use the allow_new_player interface in ghostlikesdoy2009-04-241-12/+14
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* get rid of the 'ghostlike' abstract base, and have other ghostlike games ↵doy2009-04-245-6/+13
| | | | just inherit from ghost directly
* remove ghostdoy2009-04-241-19/+0
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* use MooseX::NonMoosedoy2009-04-243-9/+6
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